isle/LEGO1/act3shark.h
MS bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00

17 lines
316 B
C++

#ifndef ACT3SHARK_H
#define ACT3SHARK_H
#include "legoanimactor.h"
// VTABLE: LEGO1 0x100d7920
class Act3Shark : public LegoAnimActor {
public:
// FUNCTION: LEGO1 0x100430c0
inline virtual const char* ClassName() const override
{
// STRING: LEGO1 0x100f03a0
return "Act3Shark";
}
};
#endif // ACT3SHARK_H