isle/LEGO1/lego/legoomni/include/act3.h
Christian Semmler 558bda4dd2
Implement LegoWorld::Enable (#516)
* WIP VTable0x68

* Improve match

* Match

* Fix

* Fix

* Move vars

* Match

* Add call to Isle

* Rename functions

* Fix style
2024-02-02 18:18:46 +01:00

56 lines
1.7 KiB
C++

#ifndef ACT3_H
#define ACT3_H
#include "legoworld.h"
// VTABLE: LEGO1 0x100d9628
// SIZE 0x4274
class Act3 : public LegoWorld {
public:
Act3();
~Act3() override; // vtable+00
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10072510
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f013c
return "Act3";
}
// FUNCTION: LEGO1 0x10072520
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act3::ClassName()) || LegoWorld::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
void VTable0x60() override; // vtable+0x60
MxBool VTable0x64() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
inline void SetUnkown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
inline void SetUnkown4270(MxU32 p_unk0x4270) { m_unk0x4270 = p_unk0x4270; }
// SYNTHETIC: LEGO1 0x10072630
// Act3::`scalar deleting destructor'
MxBool FUN_100727e0(MxU32, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
MxBool FUN_10072980(MxU32, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
void FUN_10073400();
void FUN_10073430();
protected:
undefined m_unk0xf8[0x4114]; // 0xf8
MxEntity* m_unk0x420c; // 0x420c
undefined m_unk0x4210[0x60]; // 0x4210
MxU32 m_unk0x4270; // 0x4270
};
#endif // ACT3_H