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isle/LEGO1/omni/include/mxdssound.h
jonschz c38e157fdb
Implement LegoCarBuild functions, refactor BackgroundAudioManager ()
* Implement LegoCarBuild functions, refactor BackgroundAudioManager

* Refactor LegoVehicleBuildState::m_animationState to enum

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-10-25 09:04:01 -07:00

44 lines
1.1 KiB
C++

#ifndef MXDSSOUND_H
#define MXDSSOUND_H
#include "mxdsmediaaction.h"
// VTABLE: LEGO1 0x100dcdd0
// SIZE 0xc0
class MxDSSound : public MxDSMediaAction {
public:
MxDSSound();
~MxDSSound() override;
void CopyFrom(MxDSSound& p_dsSound);
MxDSSound& operator=(MxDSSound& p_dsSound);
// FUNCTION: LEGO1 0x100c9330
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x101025e4
return "MxDSSound";
}
// FUNCTION: LEGO1 0x100c9340
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxDSSound::ClassName()) || MxDSMediaAction::IsA(p_name);
}
MxU32 GetSizeOnDisk() override; // vtable+18;
void Deserialize(MxU8*& p_source, MxS16 p_unk0x24) override; // vtable+1c;
MxDSAction* Clone() override; // vtable+2c;
// FUNCTION: BETA10 0x1008d060
MxS32 GetVolume() const { return m_volume; }
// SYNTHETIC: LEGO1 0x100c9450
// MxDSSound::`scalar deleting destructor'
private:
MxU32 m_sizeOnDisk; // 0xb8
MxS32 m_volume; // 0xbc
};
#endif // MXDSSOUND_H