isle/LEGO1/lego/legoomni/include/legoraceactor.h
Christian Semmler aceba71fbb
Implement/match Act3Brickster::HitActor (#1212)
* Implement/match `Act3Brickster::HitActor`

* Fixes

* Fixes

* Fixes

* Add `Act3Cop::VTable0x9c`

* Fix
2024-12-12 17:10:44 +01:00

59 lines
1.6 KiB
C++

#ifndef LEGORACEACTOR_H
#define LEGORACEACTOR_H
#include "legoanimactor.h"
class Matrix4;
// VTABLE: LEGO1 0x100d5b78 LegoAnimActor
// VTABLE: LEGO1 0x100d5b88 LegoPathActor
// VTABLE: LEGO1 0x100d5c54 LegoRaceActor
// VTABLE: BETA10 0x101be380 LegoAnimActor
// VTABLE: BETA10 0x101be398 LegoPathActor
// VTABLE: BETA10 0x101be488 LegoRaceActor
// SIZE 0x180
class LegoRaceActor : public virtual LegoAnimActor {
public:
LegoRaceActor();
// FUNCTION: LEGO1 0x10014b00
// FUNCTION: BETA10 0x100aaae0
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0bf4
return "LegoRaceActor";
}
// FUNCTION: LEGO1 0x10014b20
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoRaceActor::ClassName()) || LegoAnimActor::IsA(p_name);
}
MxS32 VTable0x68(Vector3& p_v1, Vector3& p_v2, Vector3& p_v3) override; // vtable+0x68
MxU32 VTable0x90(float p_time, Matrix4& p_matrix) override; // vtable+0x90
MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
// FUNCTION: LEGO1 0x10014aa0
// FUNCTION: BETA10 0x100ca038
virtual MxResult FUN_10014aa0() { return SUCCESS; }
// SYNTHETIC: LEGO1 0x10012c10
// LegoRaceActor::`vbase destructor'
// SYNTHETIC: LEGO1 0x10014ac0
// LegoRaceActor::`scalar deleting destructor'
private:
MxFloat m_unk0x08; // 0x08
static Mx3DPointFloat g_unk0x10102b08;
};
// GLOBAL: LEGO1 0x100d5b68
// LegoRaceActor::`vbtable'{for `LegoRaceActor'}
// GLOBAL: LEGO1 0x100d5b60
// LegoRaceActor::`vbtable'{for `LegoAnimActor'}
#endif // LEGORACEACTOR_H