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https://github.com/isledecomp/isle.git
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494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commitd87d665127
. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit8c815418d2
. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
45 lines
811 B
C++
45 lines
811 B
C++
#include "mxsoundpresenter.h"
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#include "decomp.h"
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#include "mxsoundmanager.h"
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DECOMP_SIZE_ASSERT(MxSoundPresenter, 0x54)
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// FUNCTION: LEGO1 0x1000d430
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MxSoundPresenter::~MxSoundPresenter()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x1000d490
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void MxSoundPresenter::Destroy()
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{
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Destroy(FALSE);
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}
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// FUNCTION: LEGO1 0x100b1a50
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void MxSoundPresenter::Destroy(MxBool p_fromDestructor)
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{
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if (MSoundManager())
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MSoundManager()->RemovePresenter(*this);
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this->m_criticalSection.Enter();
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MxMediaPresenter::Init();
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this->m_criticalSection.Leave();
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if (!p_fromDestructor)
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MxMediaPresenter::Destroy(FALSE);
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}
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// FUNCTION: LEGO1 0x100b1aa0
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MxResult MxSoundPresenter::AddToManager()
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{
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MxResult ret = FAILURE;
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if (MSoundManager()) {
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ret = SUCCESS;
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MSoundManager()->AddPresenter(*this);
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}
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return ret;
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}
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