mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 23:57:54 -05:00
494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commitd87d665127
. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit8c815418d2
. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
200 lines
4.6 KiB
C++
200 lines
4.6 KiB
C++
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#include "legostream.h"
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#include "mxvariabletable.h"
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#include <cstdio>
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#include <string>
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// This is a pointer to the end of the global variable name table, which has
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// the text "END_OF_VARIABLES" in it.
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// TODO: make s_endOfVariables reference the actual end of the variable array.
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// GLOBAL: LEGO1 0x100f3e50
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const char* s_endOfVariables = "END_OF_VARIABLES";
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// Very likely but not certain sizes.
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// The classes are only used on the stack in functions we have not 100% matched
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// yet, we can confirm the size once we have.
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DECOMP_SIZE_ASSERT(LegoStream, 0x8);
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DECOMP_SIZE_ASSERT(LegoFileStream, 0xC);
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DECOMP_SIZE_ASSERT(LegoMemoryStream, 0x10);
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// FUNCTION: LEGO1 0x10039f70
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MxResult LegoStream::WriteVariable(LegoStream* p_stream, MxVariableTable* p_from, const char* p_variableName)
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{
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MxResult result = FAILURE;
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const char* variableValue = p_from->GetVariable(p_variableName);
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if (variableValue) {
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MxU8 length = strlen(p_variableName);
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if (p_stream->Write((char*) &length, 1) == SUCCESS) {
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if (p_stream->Write(p_variableName, length) == SUCCESS) {
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length = strlen(variableValue);
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if (p_stream->Write((char*) &length, 1) == SUCCESS)
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result = p_stream->Write((char*) variableValue, length);
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}
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}
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}
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return result;
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}
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// 95% match, just some instruction ordering differences on the call to
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// MxVariableTable::SetVariable at the end.
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// FUNCTION: LEGO1 0x1003a080
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MxS32 LegoStream::ReadVariable(LegoStream* p_stream, MxVariableTable* p_to)
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{
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MxS32 result = 1;
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MxU8 length;
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if (p_stream->Read((char*) &length, 1) == SUCCESS) {
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char nameBuffer[256];
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if (p_stream->Read(nameBuffer, length) == SUCCESS) {
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nameBuffer[length] = '\0';
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if (strcmp(nameBuffer, s_endOfVariables) == 0)
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// 2 -> "This was the last entry, done reading."
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result = 2;
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else {
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if (p_stream->Read((char*) &length, 1) == SUCCESS) {
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char valueBuffer[256];
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if (p_stream->Read(valueBuffer, length) == SUCCESS) {
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result = 0;
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valueBuffer[length] = '\0';
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p_to->SetVariable(nameBuffer, valueBuffer);
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}
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}
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}
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x10045ae0
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MxBool LegoStream::IsWriteMode()
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{
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return m_mode == LEGOSTREAM_MODE_WRITE;
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}
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// FUNCTION: LEGO1 0x10045af0
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MxBool LegoStream::IsReadMode()
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{
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return m_mode == LEGOSTREAM_MODE_READ;
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}
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// FUNCTION: LEGO1 0x10099080
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LegoMemoryStream::LegoMemoryStream(char* p_buffer) : LegoStream()
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{
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m_buffer = p_buffer;
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m_offset = 0;
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}
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// FUNCTION: LEGO1 0x10099160
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MxResult LegoMemoryStream::Read(void* p_buffer, MxU32 p_size)
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{
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memcpy(p_buffer, m_buffer + m_offset, p_size);
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m_offset += p_size;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10099190
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MxResult LegoMemoryStream::Write(const void* p_buffer, MxU32 p_size)
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{
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memcpy(m_buffer + m_offset, p_buffer, p_size);
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m_offset += p_size;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100991c0
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LegoFileStream::LegoFileStream() : LegoStream()
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{
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m_hFile = NULL;
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}
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// FUNCTION: LEGO1 0x10099250
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LegoFileStream::~LegoFileStream()
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{
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if (m_hFile != NULL)
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fclose(m_hFile);
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}
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// FUNCTION: LEGO1 0x100992c0
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MxResult LegoFileStream::Read(void* p_buffer, MxU32 p_size)
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{
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if (m_hFile == NULL)
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return FAILURE;
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return (fread(p_buffer, 1, p_size, m_hFile) == p_size) ? SUCCESS : FAILURE;
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}
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// FUNCTION: LEGO1 0x10099300
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MxResult LegoFileStream::Write(const void* p_buffer, MxU32 p_size)
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{
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if (m_hFile == NULL)
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return FAILURE;
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return (fwrite(p_buffer, 1, p_size, m_hFile) == p_size) ? SUCCESS : FAILURE;
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}
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// FUNCTION: LEGO1 0x10099340
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MxResult LegoFileStream::Tell(MxU32* p_offset)
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{
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if (m_hFile == NULL)
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return FAILURE;
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int got = ftell(m_hFile);
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if (got == -1)
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return FAILURE;
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*p_offset = got;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10099370
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MxResult LegoFileStream::Seek(MxU32 p_offset)
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{
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if (m_hFile == NULL)
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return FAILURE;
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return (fseek(m_hFile, p_offset, 0) == 0) ? SUCCESS : FAILURE;
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}
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// FUNCTION: LEGO1 0x100993a0
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MxResult LegoFileStream::Open(const char* p_filename, OpenFlags p_mode)
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{
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char modeString[4];
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if (m_hFile != NULL)
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fclose(m_hFile);
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modeString[0] = '\0';
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if (p_mode & ReadBit) {
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m_mode = LEGOSTREAM_MODE_READ;
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strcat(modeString, "r");
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}
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if (p_mode & WriteBit) {
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if (m_mode != LEGOSTREAM_MODE_READ)
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m_mode = LEGOSTREAM_MODE_WRITE;
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strcat(modeString, "w");
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}
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if ((p_mode & 4) != 0)
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strcat(modeString, "b");
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else
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strcat(modeString, "t");
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return (m_hFile = fopen(p_filename, modeString)) ? SUCCESS : FAILURE;
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}
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// FUNCTION: LEGO1 0x100994a0
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MxResult LegoMemoryStream::Tell(MxU32* p_offset)
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{
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*p_offset = m_offset;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100994b0
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MxResult LegoMemoryStream::Seek(MxU32 p_offset)
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{
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m_offset = p_offset;
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return SUCCESS;
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}
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