isle/LEGO1/legopathcontrollerlist.cpp
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d2.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

42 lines
1.1 KiB
C++

#include "legopathcontrollerlist.h"
#include "decomp.h"
#include "legopathcontroller.h"
DECOMP_SIZE_ASSERT(LegoPathControllerList, 0x18);
// FUNCTION: LEGO1 0x1001d210
MxS8 LegoPathControllerList::Compare(LegoPathController* p_a, LegoPathController* p_b)
{
return p_a == p_b ? 0 : p_a < p_b ? -1 : 1;
}
// TEMPLATE: LEGO1 0x1001d230
// MxCollection<LegoPathController *>::Compare
// TEMPLATE: LEGO1 0x1001d240
// MxList<LegoPathController *>::MxList<LegoPathController *>
// TEMPLATE: LEGO1 0x1001d2d0
// MxCollection<LegoPathController *>::~MxCollection<LegoPathController *>
// TEMPLATE: LEGO1 0x1001d320
// MxCollection<LegoPathController *>::Destroy
// TEMPLATE: LEGO1 0x1001d330
// MxList<LegoPathController *>::~MxList<LegoPathController *>
// FUNCTION: LEGO1 0x1001d3c0
void LegoPathControllerList::Destroy(LegoPathController* p_controller)
{
delete p_controller;
}
// SYNTHETIC: LEGO1 0x1001d490
// MxCollection<LegoPathController *>::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x1001d500
// MxList<LegoPathController *>::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x1001d5b0
// MxPtrList<LegoPathController>::`scalar deleting destructor'