mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 23:57:54 -05:00
494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commitd87d665127
. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit8c815418d2
. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
153 lines
2.6 KiB
C++
153 lines
2.6 KiB
C++
#include "legoentity.h"
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#include "define.h"
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#include "legoomni.h"
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#include "legoutil.h"
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#include "legoworld.h"
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DECOMP_SIZE_ASSERT(LegoEntity, 0x68)
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// FUNCTION: LEGO1 0x10001090
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// LegoEntity::SetWorldSpeed
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// FUNCTION: LEGO1 0x1000c290
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LegoEntity::~LegoEntity()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x100105f0
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void LegoEntity::Init()
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{
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m_worldLocation.Fill(0);
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m_worldDirection.Fill(0);
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m_worldSpeed = 0;
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m_roi = NULL;
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m_cameraFlag = 0;
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m_actionArgString = NULL;
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m_unk10 = 0;
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m_unk11 = 0;
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m_actionType = ExtraActionType_unknown;
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m_actionArgNumber = -1;
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m_unk59 = 4;
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}
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// STUB: LEGO1 0x10010650
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void LegoEntity::ResetWorldTransform(MxBool p_inVehicle)
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{
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// TODO
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}
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// STUB: LEGO1 0x10010790
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void LegoEntity::SetWorldTransform(Vector3Impl& p_loc, Vector3Impl& p_dir, Vector3Impl& p_up)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x100107e0
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MxResult LegoEntity::Create(MxDSObject& p_dsObject)
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{
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m_mxEntityId = p_dsObject.GetObjectId();
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m_atom = p_dsObject.GetAtomId();
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Init();
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return SUCCESS;
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}
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// STUB: LEGO1 0x10010810
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void LegoEntity::Destroy(MxBool p_fromDestructor)
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{
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if (m_roi) {
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// TODO
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}
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delete[] m_actionArgString;
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Init();
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}
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// FUNCTION: LEGO1 0x10010880
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void LegoEntity::SetWorld()
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{
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LegoWorld* world = GetCurrentWorld();
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if (world != NULL && world != (LegoWorld*) this) {
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world->VTable0x58(this);
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}
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}
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// STUB: LEGO1 0x100108a0
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void LegoEntity::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x10010e10
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void LegoEntity::ParseAction(char* p_extra)
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{
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char copy[1024];
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char actionValue[1024];
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strcpy(copy, p_extra);
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if (KeyValueStringParse(actionValue, g_strACTION, copy)) {
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m_actionType = MatchActionString(strtok(actionValue, g_parseExtraTokens));
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if (m_actionType != ExtraActionType_exit) {
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char* token = strtok(NULL, g_parseExtraTokens);
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m_actionArgString = new char[strlen(token) + 1];
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strcpy(m_actionArgString, token);
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if (m_actionType != ExtraActionType_run) {
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m_actionArgNumber = atoi(strtok(NULL, g_parseExtraTokens));
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}
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}
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}
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}
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// STUB: LEGO1 0x10010f10
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void LegoEntity::VTable0x34()
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{
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// TODO
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}
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// STUB: LEGO1 0x10011070
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void LegoEntity::VTable0x38()
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{
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// TODO
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}
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// STUB: LEGO1 0x10011300
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void LegoEntity::VTable0x3c()
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{
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// TODO
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}
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// STUB: LEGO1 0x10011360
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void LegoEntity::VTable0x40()
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{
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// TODO
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}
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// STUB: LEGO1 0x100113c0
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void LegoEntity::VTable0x44()
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{
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// TODO
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}
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// STUB: LEGO1 0x10011420
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void LegoEntity::VTable0x48()
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{
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// TODO
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}
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// STUB: LEGO1 0x10011470
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void LegoEntity::VTable0x4c()
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{
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// TODO
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}
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// STUB: LEGO1 0x100114f0
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MxLong LegoEntity::Notify(MxParam& p)
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{
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// TODO
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return 0;
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}
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