isle/util/decomp.h
Anonymous Maarten 57d5949d84
Implement some Act1State functions (#520)
* Implement some Act1State functions

* ci: push fix commits to pr

* ci fix

* Show diffs generated by clang-format

* Run clang-format

* Fix naming

* re-use _countof + add parentheses

* Fix naming

* Use MxS32

* Annotate Act1State::NamedPlane::~NamedPlane

* Apply suggestions

* Read and Write Mx3DPointFloat's

* Annotations, spacing

* Add Mx3DPointFloat copy ctor, match some functions

* Fix WriteVector3

* Adding more spacing for readability

* Use MxResult as a return type for Serialize

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-03 02:03:52 +01:00

24 lines
896 B
C

#ifndef DECOMP_H
#define DECOMP_H
#if defined(ENABLE_DECOMP_ASSERTS)
#define DECOMP_STATIC_ASSERT(V) \
namespace \
{ \
typedef int foo[(V) ? 1 : -1]; \
}
#define DECOMP_SIZE_ASSERT(T, S) DECOMP_STATIC_ASSERT(sizeof(T) == S)
#else
#define DECOMP_STATIC_ASSERT(V)
#define DECOMP_SIZE_ASSERT(T, S)
#endif
#ifndef _countof
#define _countof(arr) (sizeof(arr) / sizeof(arr[0]))
#endif
typedef unsigned char undefined;
typedef unsigned short undefined2;
typedef unsigned int undefined4;
#endif // DECOMP_H