isle/LEGO1/legopartpresenter.h
itsmattkc 4c9e138cbf implement all DLL exports (as TODOs)
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
2023-06-30 11:34:39 -07:00

27 lines
695 B
C++

#ifndef LEGOPARTPRESENTER_H
#define LEGOPARTPRESENTER_H
#include "mxmediapresenter.h"
// VTABLE 0x100d4df0
// SIZE 0x54 (from inlined construction at 0x10009fac)
class LegoPartPresenter : public MxMediaPresenter
{
public:
// OFFSET: LEGO1 0x1000cf70
inline const char *ClassName() const override // vtable+0xc
{
// 0x100f05d8
return "LegoPartPresenter";
}
// OFFSET: LEGO1 0x1000cf80
inline MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, LegoPartPresenter::ClassName()) || MxMediaPresenter::IsA(name);
}
__declspec(dllexport) static void configureLegoPartPresenter(int param_1, int param_2);
};
#endif // LEGOPARTPRESENTER_H