isle/LEGO1/mxvariabletable.cpp
2023-10-25 01:38:27 +02:00

66 lines
1.3 KiB
C++

#include "mxvariabletable.h"
// OFFSET: LEGO1 0x100b7330
MxS8 MxVariableTable::Compare(MxVariable* p_var0, MxVariable* p_var1)
{
return strcmp(p_var0->GetKey()->GetData(), p_var1->GetKey()->GetData());
}
// OFFSET: LEGO1 0x100b7370
MxU32 MxVariableTable::Hash(MxVariable* p_var)
{
const char* str = p_var->GetKey()->GetData();
MxU32 value = 0;
for (int i = 0; str[i]; i++) {
value += str[i];
}
return value;
}
// OFFSET: LEGO1 0x100b73a0
void MxVariableTable::SetVariable(const char* p_key, const char* p_value)
{
MxHashTableCursor<MxVariable> cursor(this);
MxVariable* var = new MxVariable(p_key, p_value);
if (cursor.Find(var)) {
delete var;
cursor.GetMatch(var);
var->SetValue(p_value);
}
else {
MxHashTable<MxVariable>::Add(var);
}
}
// OFFSET: LEGO1 0x100b7740
void MxVariableTable::SetVariable(MxVariable* var)
{
MxHashTableCursor<MxVariable> cursor(this);
MxBool found = cursor.Find(var);
if (found)
cursor.DeleteMatch();
MxHashTable<MxVariable>::Add(var);
}
// OFFSET: LEGO1 0x100b78f0
const char* MxVariableTable::GetVariable(const char* p_key)
{
const char* value = "";
MxHashTableCursor<MxVariable> cursor(this);
MxVariable* var = new MxVariable(p_key);
MxBool found = cursor.Find(var);
delete var;
if (found) {
cursor.GetMatch(var);
value = var->GetValue()->GetData();
}
return value;
}