isle/LEGO1/legoutil.cpp
Misha a1b7a8bc66
Additional isle functions (#335)
* additional Isle functions

* fix

* Update isle.cpp

* add notify + fix typo

* Update legoutil.h

* Match Isle::Create

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-16 00:11:34 +01:00

131 lines
2.5 KiB
C++

#include "legoutil.h"
#include "mxomni.h"
#include "mxtypes.h"
#include <string.h>
// FUNCTION: LEGO1 0x1003e300
ExtraActionType MatchActionString(const char* p_str)
{
ExtraActionType result = ExtraActionType_unknown;
if (!strcmpi("openram", p_str))
result = ExtraActionType_openram;
else if (!strcmpi("opendisk", p_str))
result = ExtraActionType_opendisk;
else if (!strcmpi("close", p_str))
result = ExtraActionType_close;
else if (!strcmpi("start", p_str))
result = ExtraActionType_start;
else if (!strcmpi("stop", p_str))
result = ExtraActionType_stop;
else if (!strcmpi("run", p_str))
result = ExtraActionType_run;
else if (!strcmpi("exit", p_str))
result = ExtraActionType_exit;
else if (!strcmpi("enable", p_str))
result = ExtraActionType_enable;
else if (!strcmpi("disable", p_str))
result = ExtraActionType_disable;
else if (!strcmpi("notify", p_str))
result = ExtraActionType_notify;
return result;
}
// STUB: LEGO1 0x1003e430
void InvokeAction(ExtraActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender)
{
}
// FUNCTION: LEGO1 0x1003eae0
void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut)
{
double calc;
double p;
MxLong hueIndex;
double v9;
double v12;
double v13;
double sDbl = p_s;
if (p_s > 0.5f)
calc = (1.0f - p_v) * p_s + p_v;
else
calc = (p_v + 1.0) * sDbl;
if (calc <= 0.0) {
*p_gOut = 0.0f;
*p_bOut = 0.0f;
*p_rOut = 0.0f;
return;
}
p = p_s * 2.0f - calc;
hueIndex = p_h * 6.0;
v9 = (p_h * 6.0 - (float) hueIndex) * ((calc - p) / calc) * calc;
v12 = p + v9;
v13 = calc - v9;
switch (hueIndex) {
case 0:
*p_rOut = calc;
*p_bOut = v12;
*p_gOut = p;
break;
case 1:
*p_rOut = v13;
*p_bOut = calc;
*p_gOut = p;
break;
case 2:
*p_rOut = p;
*p_bOut = calc;
*p_gOut = v12;
break;
case 3:
*p_rOut = p;
*p_bOut = v13;
*p_gOut = calc;
break;
case 4:
*p_rOut = v12;
*p_bOut = p;
*p_gOut = calc;
break;
case 5:
*p_rOut = calc;
*p_bOut = p;
*p_gOut = v13;
break;
case 6:
*p_rOut = calc;
*p_bOut = p;
*p_gOut = v13;
break;
default:
return;
}
}
// STUB: LEGO1 0x1003ee00
void FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id)
{
}
// STUB: LEGO1 0x1003ef00
void FUN_1003ef00(MxBool)
{
// TODO (something related to animation manager)
}
// FUNCTION: LEGO1 0x1003ef40
void SetAppCursor(WPARAM p_wparam)
{
PostMessageA(MxOmni::GetInstance()->GetWindowHandle(), 0x5400, p_wparam, 0);
}
// STUB: LEGO1 0x1003ef60
MxBool FUN_1003ef60()
{
return TRUE;
}