isle/LEGO1/lego/legoomni/include/isleactor.h
Anonymous Maarten 9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fed.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00

33 lines
756 B
C++

#ifndef ISLEACTOR_H
#define ISLEACTOR_H
#include "legoactor.h"
// VTABLE: LEGO1 0x100d5178
class IsleActor : public LegoActor {
public:
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x1000e660
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f07dc
return "IsleActor";
}
// FUNCTION: LEGO1 0x1000e670
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, IsleActor::ClassName()) || LegoActor::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
};
// SYNTHETIC: LEGO1 0x1000e940
// IsleActor::~IsleActor
// SYNTHETIC: LEGO1 0x1000e990
// IsleActor::`scalar deleting destructor'
#endif // ISLEACTOR_H