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4c4dce1302
* MxBackgroundAudioManager additional functions * fix code style * MxBackgroundAudioManager::PlayMusic * match MxBackgroundAudioManager::Notify * MxBackgroundAudioManager::Notify * rename functions * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
326 lines
6.8 KiB
C++
326 lines
6.8 KiB
C++
#include "mxbackgroundaudiomanager.h"
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#include "legoomni.h"
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#include "mxcompositepresenter.h"
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#include "mxdssound.h"
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#include "mxomni.h"
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#include "mxpresenter.h"
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#include "mxstreamer.h"
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#include "mxticklemanager.h"
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DECOMP_SIZE_ASSERT(MxBackgroundAudioManager, 0x150)
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// OFFSET: LEGO1 0x1007ea90
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MxBackgroundAudioManager::MxBackgroundAudioManager()
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{
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NotificationManager()->Register(this);
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m_unka0 = 0;
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m_unk138 = 0;
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m_unk13c = 0;
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m_unk140 = 0;
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m_targetVolume = 0;
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m_unk148 = 0;
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m_musicEnabled = FALSE;
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}
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// OFFSET: LEGO1 0x1007ec20
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MxBackgroundAudioManager::~MxBackgroundAudioManager()
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{
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TickleManager()->UnregisterClient(this);
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NotificationManager()->Unregister(this);
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DestroyMusic();
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}
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// OFFSET: LEGO1 0x1007f470
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void MxBackgroundAudioManager::Stop()
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{
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if (m_action2.GetObjectId() != -1)
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DeleteObject(m_action2);
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m_unk138 = 0;
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m_action2.SetAtomId(MxAtomId());
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m_action2.SetObjectId(-1);
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if (m_action1.GetObjectId() != -1)
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DeleteObject(m_action1);
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m_unka0 = 0;
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m_action1.SetAtomId(MxAtomId());
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m_unk148 = 0;
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m_action1.SetObjectId(-1);
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m_unk13c = 0;
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}
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// OFFSET: LEGO1 0x1007f570
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void MxBackgroundAudioManager::LowerVolume()
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{
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if (m_unk148 == 0) {
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if (m_unk13c == 0) {
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m_unk13c = 2;
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}
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m_unk140 = 20;
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}
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m_unk148++;
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}
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// OFFSET: LEGO1 0x1007f5b0
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void MxBackgroundAudioManager::RaiseVolume()
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{
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if (m_unk148 != 0) {
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m_unk148--;
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if (m_unk148 == 0) {
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if (m_unk13c == 0) {
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m_unk13c = 2;
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}
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m_unk140 = 10;
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}
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}
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}
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// OFFSET: LEGO1 0x1007f5f0
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void MxBackgroundAudioManager::Enable(MxBool p)
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{
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if (this->m_musicEnabled != p) {
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this->m_musicEnabled = p;
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if (!p) {
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Stop();
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}
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}
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}
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// OFFSET: LEGO1 0x1007f650
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void MxBackgroundAudioManager::Init()
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{
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this->m_unka0 = 0;
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this->m_unk13c = 0;
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}
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// OFFSET: LEGO1 0x1007ece0
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MxResult MxBackgroundAudioManager::Create(MxAtomId& p_script, MxU32 p_frequencyMS)
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{
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MxResult result = OpenMusic(p_script);
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if (result == SUCCESS) {
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TickleManager()->RegisterClient(this, p_frequencyMS);
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m_musicEnabled = TRUE;
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}
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return result;
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}
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// OFFSET: LEGO1 0x1007ed20
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MxResult MxBackgroundAudioManager::OpenMusic(MxAtomId& p_script)
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{
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if (m_script.GetInternal())
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DestroyMusic();
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MxResult result = FAILURE;
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if (Streamer()->Open(p_script.GetInternal(), 0)) {
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m_script = p_script;
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result = SUCCESS;
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}
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return result;
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}
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// OFFSET: LEGO1 0x1007ed70
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void MxBackgroundAudioManager::DestroyMusic()
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{
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if (m_script.GetInternal()) {
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MxDSAction ds;
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ds.SetAtomId(m_script);
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ds.SetUnknown24(-2);
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DeleteObject(ds);
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Streamer()->Close(m_script.GetInternal());
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m_musicEnabled = FALSE;
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}
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}
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// OFFSET: LEGO1 0x1007f170
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MxLong MxBackgroundAudioManager::Notify(MxParam& p)
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{
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switch (((MxNotificationParam&) p).GetNotification()) {
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case c_notificationStartAction:
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StartAction(p);
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return 1;
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case c_notificationEndAction:
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StopAction(p);
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return 1;
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}
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return 0;
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}
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// OFFSET: LEGO1 0x1007f1b0
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void MxBackgroundAudioManager::StartAction(MxParam& p)
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{
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// TODO: the sender is most likely a MxAudioPresenter?
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m_unk138 = (MxAudioPresenter*) ((MxNotificationParam&) p).GetSender();
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m_action2.SetAtomId(m_unk138->GetAction()->GetAtomId());
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m_action2.SetObjectId(m_unk138->GetAction()->GetObjectId());
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m_targetVolume = ((MxDSSound*) (m_unk138->GetAction()))->GetVolume();
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m_unk138->vtable60(0);
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}
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// OFFSET: LEGO1 0x1007f200
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void MxBackgroundAudioManager::StopAction(MxParam& p)
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{
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if (((MxNotificationParam&) p).GetSender() == m_unka0) {
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m_unka0 = NULL;
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m_action1.SetAtomId(MxAtomId());
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m_action1.SetObjectId(-1);
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}
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else if (((MxNotificationParam&) p).GetSender() == m_unk138) {
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m_unk138 = NULL;
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m_action2.SetAtomId(MxAtomId());
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m_action2.SetObjectId(-1);
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}
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Lego()->HandleNotificationType2(p);
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}
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// OFFSET: LEGO1 0x1007f2f0
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MxResult MxBackgroundAudioManager::PlayMusic(MxDSAction& p_action, undefined4 p_unknown, undefined4 p_unknown2)
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{
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if (!m_musicEnabled) {
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return SUCCESS;
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}
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if (m_action2.GetObjectId() == -1 && m_action1.GetObjectId() != p_action.GetObjectId()) {
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MxDSAction action;
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action.SetAtomId(GetCurrentAction().GetAtomId());
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action.SetObjectId(GetCurrentAction().GetObjectId());
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action.SetUnknown24(GetCurrentAction().GetUnknown24());
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m_action2.SetAtomId(p_action.GetAtomId());
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m_action2.SetObjectId(p_action.GetObjectId());
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m_action2.SetUnknown84(this);
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m_action2.SetUnknown8c(this);
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MxResult result = Start(&m_action2);
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GetCurrentAction().SetAtomId(action.GetAtomId());
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GetCurrentAction().SetObjectId(action.GetObjectId());
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GetCurrentAction().SetUnknown24(action.GetUnknown24());
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if (result == SUCCESS) {
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m_unk13c = p_unknown2;
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m_unk140 = p_unknown;
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}
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return result;
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}
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return FAILURE;
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}
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// OFFSET: LEGO1 0x1007ee40
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MxResult MxBackgroundAudioManager::Tickle()
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{
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switch (m_unk13c) {
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case MxPresenter::TickleState_Starting:
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FadeInOrFadeOut();
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return SUCCESS;
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case MxPresenter::TickleState_Streaming:
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FUN_1007ee70();
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return SUCCESS;
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case MxPresenter::TickleState_Repeating:
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FUN_1007ef40();
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return SUCCESS;
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default:
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return SUCCESS;
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}
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}
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// OFFSET: LEGO1 0x1007ee70
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void MxBackgroundAudioManager::FUN_1007ee70()
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{
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if (m_unka0 && m_unka0->GetAction()) {
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DeleteObject(*m_unk138->GetAction());
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}
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if (m_unk138) {
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m_unka0 = m_unk138;
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m_action1 = m_action2;
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m_unk138 = NULL;
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m_action2.SetObjectId(-1);
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m_action2.SetAtomId(MxAtomId());
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m_unk13c = NULL;
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}
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}
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// OFFSET: LEGO1 0x1007ef40
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void MxBackgroundAudioManager::FUN_1007ef40()
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{
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MxU32 compare;
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MxU32 volume;
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if (m_unka0 == NULL) {
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if (m_unk138) {
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compare = 30;
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if (m_unk148 == 0) {
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compare = m_unk148;
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}
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volume = m_unk138->vtable5c();
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if (volume < compare) {
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if (m_unk140 + m_unk138->vtable5c() <= compare) {
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compare = m_unk140 + compare;
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}
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m_unk138->vtable60(compare);
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}
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else {
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m_unk138->vtable60(compare);
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m_unka0 = m_unk138;
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m_action1 = m_action2;
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m_unk138 = NULL;
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m_action2.SetObjectId(-1);
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m_action2.SetAtomId(MxAtomId());
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m_unk13c = NULL;
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}
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}
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}
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else if (m_unka0->GetAction() != NULL) {
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if (m_unka0->vtable5c() == 0) {
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DeleteObject(*m_unka0->GetAction());
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}
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else {
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compare = m_unka0->vtable5c();
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volume = 0;
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if (compare != m_unk140 && -1 < compare - m_unk140) {
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volume = m_unka0->vtable5c() - m_unk140;
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}
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m_unk138->vtable60(volume);
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}
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}
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}
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// OFFSET: LEGO1 0x1007f0e0
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void MxBackgroundAudioManager::FadeInOrFadeOut()
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{
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// This function probably is the fade in/out routine
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if (m_unka0 != NULL) {
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undefined4 volume = m_unka0->vtable5c();
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MxU32 compare = 30;
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if (m_unk148 == 0) {
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compare = m_targetVolume;
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}
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if (volume < compare) {
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volume = m_unk140 + volume;
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if (compare <= volume) {
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volume = compare;
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}
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m_unka0->vtable60(volume);
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}
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else if (compare < volume) {
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volume = volume - m_unk140;
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if (volume <= compare) {
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volume = compare;
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}
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m_unka0->vtable60(volume);
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}
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else {
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m_unka0->vtable60(volume);
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m_unk13c = 0;
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}
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}
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else {
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m_unk13c = 0;
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}
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}
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