isle/LEGO1/legoinputmanager.h
Misha a8254c048d
Implement more of LegoOmni (#267)
* commit code

* implement a few functions

* Update mxdsobject.h

* more stuff

* Update legoomni.cpp

* Update legoomni.cpp

* rename function

* fix

* undo useless changes

* Fixes

* Add global addr

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-06 10:00:24 +01:00

87 lines
2.3 KiB
C++

#ifndef LEGOINPUTMANAGER_H
#define LEGOINPUTMANAGER_H
#include "decomp.h"
#include "legoeventnotificationparam.h"
#include "legoworld.h"
#include "mxlist.h"
#include "mxpresenter.h"
#include <dinput.h>
enum NotificationId {
NONE = 0,
KEYDOWN = 7,
MOUSEUP = 8,
MOUSEDOWN = 9,
MOUSEMOVE = 10,
TIMER = 15
};
class LegoControlManager;
// TODO Really a MxQueue, but we don't have one of those
class LegoEventQueue : public MxList<LegoEventNotificationParam> {};
// VTABLE 0x100d8760
// SIZE 0x338
class LegoInputManager : public MxPresenter {
public:
LegoInputManager();
virtual ~LegoInputManager() override;
__declspec(dllexport) void QueueEvent(NotificationId id, unsigned char p2, MxLong p3, MxLong p4, unsigned char p5);
__declspec(dllexport) void Register(MxCore*);
__declspec(dllexport) void UnRegister(MxCore*);
virtual MxResult Tickle() override; // vtable+0x8
MxResult Create(HWND p_hwnd);
void Destroy();
void CreateAndAcquireKeyboard(HWND hwnd);
void ReleaseDX();
MxResult GetJoystickId();
MxResult GetJoystickState(MxU32* joystick_x, MxU32* joystick_y, DWORD* buttons_state, MxU32* pov_position);
void SetTimer();
void KillTimer();
void SetCamera(LegoCameraController* p_camera);
void ClearCamera();
void SetWorld(LegoWorld* p_world);
void ClearWorld();
inline void SetUnknown88(MxBool p_unk0x88) { m_unk0x88 = p_unk0x88; }
inline void SetUnknown336(MxBool p_unk0x336) { m_unk0x336 = p_unk0x336; }
inline LegoControlManager* GetControlManager() { return m_controlManager; }
inline LegoWorld* GetWorld() { return m_world; }
// private:
MxCriticalSection m_criticalSection;
LegoEventQueue* m_eventQueue; // list or hash table
LegoCameraController* m_camera;
LegoWorld* m_world;
MxList<undefined4>* m_unk0x68; // list or hash table
undefined4 m_unk0x6c;
undefined4 m_unk0x70;
undefined4 m_unk0x74;
UINT m_timer;
UINT m_timeout;
undefined m_unk0x80;
undefined m_unk0x81;
LegoControlManager* m_controlManager;
MxBool m_unk0x88;
IDirectInput* m_directInput;
IDirectInputDevice* m_directInputDevice;
undefined m_unk0x94;
undefined4 m_unk0x98;
undefined m_unk0x9c[0xF8];
undefined m_unk0x194;
MxBool m_unk0x195;
MxS32 m_joyid;
MxS32 m_joystickIndex;
JOYCAPS m_joyCaps;
MxBool m_useJoystick;
MxBool m_unk0x335;
MxBool m_unk0x336;
};
#endif // LEGOINPUTMANAGER_H