isle/LEGO1/mxdschunk.h

35 lines
746 B
C++

#ifndef MXDSCHUNK_H
#define MXDSCHUNK_H
#include "mxcore.h"
#include "mxtypes.h"
// VTABLE 0x100dc7f8
class MxDSChunk : public MxCore
{
public:
MxDSChunk();
virtual ~MxDSChunk() override;
// OFFSET: LEGO1 0x100be0c0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x10101e6c
return "MxDSChunk";
}
// OFFSET: LEGO1 0x100be0d0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, MxDSChunk::ClassName()) || MxCore::IsA(name);
}
private:
MxS16 m_length; // 0x8
MxLong m_buffer; // 0xc
MxLong m_long1FromHeader; // 0x10
MxLong m_long2FromHeader; // 0x14
void* m_pStuff; // 0x18
void* m_pSomething; // 0x1c
};
#endif // MXDSCHUNK_H