isle/LEGO1/mxdschunk.h
Misha 20daddde32
implement MxDSBuffer object creation (#340)
* push changes

* Update mxstreamcontroller.cpp

* fix build

* MxStreamChunk

* fix format

* Match functions

* Add a comment

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-17 18:24:39 +01:00

63 lines
1.5 KiB
C++

#ifndef MXDSCHUNK_H
#define MXDSCHUNK_H
#include "decomp.h"
#include "mxcore.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100dc7f8
// SIZE 0x1c
class MxDSChunk : public MxCore {
public:
enum {
Flag_Bit1 = 0x01,
Flag_Bit2 = 0x02,
Flag_Bit3 = 0x04,
Flag_Bit8 = 0x80,
Flag_Bit16 = 0x8000
};
MxDSChunk();
virtual ~MxDSChunk() override;
// FUNCTION: LEGO1 0x100be0c0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x10101e6c
return "MxDSChunk";
}
// FUNCTION: LEGO1 0x100be0d0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxDSChunk::ClassName()) || MxCore::IsA(p_name);
}
inline void SetFlags(MxU16 p_flags) { m_flags = p_flags; }
inline void SetObjectId(undefined4 p_objectid) { m_objectId = p_objectid; }
inline void SetTime(MxLong p_time) { m_time = p_time; }
inline void SetLength(MxU32 p_length) { m_length = p_length; }
inline void SetData(MxU8* p_data) { m_data = p_data; }
inline MxU16 GetFlags() { return m_flags; }
inline MxLong GetTime() { return m_time; }
inline MxU32 GetLength() { return m_length; }
inline MxU8* GetData() { return m_data; }
inline undefined4 GetObjectId() { return m_objectId; }
inline void Release()
{
if (m_data)
delete[] m_data;
}
protected:
MxU16 m_flags; // 0x8
undefined4 m_objectId; // 0xc
MxLong m_time; // 0x10
MxU32 m_length; // 0x14
MxU8* m_data; // 0x18
};
#endif // MXDSCHUNK_H