isle/LEGO1/mxdsbuffer.h
Misha 20daddde32
implement MxDSBuffer object creation (#340)
* push changes

* Update mxstreamcontroller.cpp

* fix build

* MxStreamChunk

* fix format

* Match functions

* Add a comment

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-17 18:24:39 +01:00

73 lines
2 KiB
C++

#ifndef MXDSBUFFER_H
#define MXDSBUFFER_H
#include "decomp.h"
#include "mxcore.h"
class MxStreamController;
class MxDSAction;
class MxDSStreamingAction;
class MxStreamChunk;
class MxDSChunk;
enum MxDSBufferType {
MxDSBufferType_Chunk = 0,
MxDSBufferType_Allocate = 1,
MxDSBufferType_Preallocated = 2,
MxDSBufferType_Unknown = 3,
};
// VTABLE: LEGO1 0x100dcca0
// SIZE 0x34
class MxDSBuffer : public MxCore {
public:
MxDSBuffer();
virtual ~MxDSBuffer() override;
// FUNCTION: LEGO1 0x100c6500
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x100f0568
return "MxDSBuffer";
}
MxResult AllocateBuffer(MxU32 p_bufferSize, MxDSBufferType p_mode);
MxResult SetBufferPointer(MxU32* p_buffer, MxU32 p_size);
MxResult FUN_100c67b0(MxStreamController* p_controller, MxDSAction* p_action, undefined4*);
MxResult CreateObject(
MxStreamController* p_controller,
MxU32* p_data,
MxDSAction* p_action,
undefined4 p_undefined
);
MxResult StartPresenterFromAction(MxStreamController* p_controller, MxDSAction* p_action1, MxDSAction* p_action2);
MxResult ParseChunk(
MxStreamController* p_controller,
MxU32* p_data,
MxDSAction* p_action,
undefined4,
MxStreamChunk* p_header
);
static MxCore* ReadChunk(MxDSBuffer* p_buffer, MxU32* p_chunkData, MxU16 p_flags);
MxU8 ReleaseRef(MxDSChunk*);
void AddRef(MxDSChunk* p_chunk);
void FUN_100c6f80(MxU32 p_writeOffset);
inline MxU8* GetBuffer() { return m_pBuffer; }
inline MxU32 GetWriteOffset() { return m_writeOffset; }
private:
MxU8* m_pBuffer; // 0x08
MxU8* m_pIntoBuffer; // 0x0c
MxU8* m_pIntoBuffer2; // 0x10
undefined4 m_unk0x14; // 0x14
undefined4 m_unk0x18; // 0x18
undefined4 m_unk0x1c; // 0x1c
MxU16 m_refcount; // 0x20
MxDSBufferType m_mode; // 0x24
MxU32 m_writeOffset; // 0x28
MxU32 m_bytesRemaining; // 0x2c
MxDSStreamingAction* m_unk0x30; // 0x30
};
#endif // MXDSBUFFER_H