isle/LEGO1/scorestate.cpp
2023-10-25 01:38:27 +02:00

16 lines
247 B
C++

#include "scorestate.h"
DECOMP_SIZE_ASSERT(ScoreState, 0x0C);
// OFFSET: LEGO1 0x1000de20
MxBool ScoreState::VTable0x14()
{
return FALSE;
}
// OFFSET: LEGO1 0x1000de30
MxBool ScoreState::SetFlag()
{
m_playCubeTutorial = TRUE;
return TRUE;
}