isle/LEGO1/mxsmack.h
Christian Semmler db60467ba3
Bootstrap MxSmack (#343)
* Bootstrap MxSmack

* Add comment about incorrect structure

* Fix naming

* Fix name

* Add a comment about SDK

* Add names from Smacker SDK

* Use SMACK.LIB and interface

* Use RAD.H defined types

* Use different commets

* Fix member offset

* Update mxsmack.cpp
2023-12-21 02:07:48 +01:00

45 lines
1 KiB
C

#ifndef MXSMACK_H
#define MXSMACK_H
#include "decomp.h"
#include "mxtypes.h"
#include <smack.h>
// These functions are not part of the public interface,
// but present in SMACK.LIB and used directly by Mindscape.
extern "C"
{
// (SMACK.LIB) FUNCTION: LEGO1 0x100cd782
u32 SmackGetSizeTables();
// (SMACK.LIB) FUNCTION: LEGO1 0x100cd7e8
void SmackDoTables(
u8* p_huffmanTrees,
u8* p_huffmanTables,
u32 p_codeSize,
u32 p_abSize,
u32 p_detailSize,
u32 p_typeSize
);
// (SMACK.LIB) FUNCTION: LEGO1 0x100d052c
u32 SmackGetSizeDeltas(u32 p_width, u32 p_height);
}
// SIZE 0x6b8
struct MxSmack {
SmackTag m_smackTag; // 0x00
undefined m_unk0x390[784]; // 0x390
MxU32* m_frameSizes; // 0x6a0
MxU8* m_frameTypes; // 0x6a4
MxU8* m_huffmanTrees; // 0x6a8
MxU8* m_huffmanTables; // 0x6ac
MxU32 m_maxFrameSize; // 0x6b0
MxU8* m_unk0x6b4; // 0x6b4
static MxResult LoadHeaderAndTrees(MxU8* p_data, MxSmack* p_mxSmack);
static void Destroy(MxSmack* p_mxSmack);
};
#endif // MXSMACK_H