isle/LEGO1/mxdsstreamingaction.h
Misha 20daddde32
implement MxDSBuffer object creation (#340)
* push changes

* Update mxstreamcontroller.cpp

* fix build

* MxStreamChunk

* fix format

* Match functions

* Add a comment

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-17 18:24:39 +01:00

51 lines
1.4 KiB
C++

#ifndef MXDSSTREAMINGACTION_H
#define MXDSSTREAMINGACTION_H
#include "mxdsaction.h"
class MxDSBuffer;
// VTABLE: LEGO1 0x100dd088
// SIZE 0xb4
class MxDSStreamingAction : public MxDSAction {
public:
MxDSStreamingAction(MxDSAction& p_dsAction, MxU32 p_offset);
MxDSStreamingAction(MxDSStreamingAction& p_dsStreamingAction);
virtual ~MxDSStreamingAction();
MxDSStreamingAction* CopyFrom(MxDSStreamingAction& p_dsStreamingAction);
MxDSStreamingAction& operator=(MxDSAction& p_dsAction)
{
MxDSAction::operator=(p_dsAction);
return *this;
}
MxDSStreamingAction& operator=(MxDSStreamingAction& p_dsStreamingAction)
{
MxDSAction::operator=(p_dsStreamingAction);
return *this;
}
virtual MxBool HasId(MxU32 p_objectId) override; // vtable+34;
MxResult Init();
void SetInternalAction(MxDSAction* p_dsAction);
void FUN_100cd2d0();
inline MxU32 GetUnknown94() { return m_unk0x94; }
inline MxDSBuffer* GetUnknowna0() { return m_unk0xa0; }
inline MxDSBuffer* GetUnknowna4() { return m_unk0xa4; }
inline MxDSAction* GetInternalAction() { return m_internalAction; }
inline void SetUnknowna0(MxDSBuffer* p_unk0xa0) { m_unk0xa0 = p_unk0xa0; }
private:
MxU32 m_unk0x94;
MxU32 m_bufferOffset;
MxS32 m_unk0x9c;
MxDSBuffer* m_unk0xa0;
MxDSBuffer* m_unk0xa4;
MxLong m_unk0xa8;
undefined2 m_unk0xac;
MxDSAction* m_internalAction;
};
#endif // MXDSSTREAMINGACTION_H