isle/LEGO1/mxdsactionlist.h
2023-10-25 01:38:27 +02:00

34 lines
712 B
C++

#ifndef MXDSACTIONLIST_H
#define MXDSACTIONLIST_H
#include "decomp.h"
#include "mxlist.h"
class MxDSAction;
// VTABLE 0x100dced8
// SIZE 0x1c
class MxDSActionList : public MxList<MxDSAction*> {
public:
MxDSActionList() { this->m_unk18 = 0; }
virtual MxS8 Compare(MxDSAction*, MxDSAction*); // +0x14
static void Destroy(MxDSAction* p_action);
private:
undefined m_unk18;
};
typedef MxListCursorChild<MxDSAction*> MxDSActionListCursor;
// OFFSET: LEGO1 0x100c9cc0 TEMPLATE
// MxListParent<MxDSAction *>::Compare
// OFFSET: LEGO1 0x100c9d20 TEMPLATE
// MxListParent<MxDSAction *>::Destroy
// OFFSET: LEGO1 0x100c9d30 TEMPLATE
// MxList<MxDSAction *>::~MxList<MxDSAction *>
#endif // MXDSACTIONLIST_H