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1d3ce6b0aa
* Implement/match remaining MxWavePresenter functions * Name m_unk65 * Match WriteToSoundBuffer * Remove header * Match StreamingTickle * Name more variables * Give names to some things
33 lines
762 B
C++
33 lines
762 B
C++
#ifndef MXAUDIOPRESENTER_H
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#define MXAUDIOPRESENTER_H
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#include "decomp.h"
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#include "mxmediapresenter.h"
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// VTABLE 0x100d4c70
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// SIZE 0x54
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class MxAudioPresenter : public MxMediaPresenter {
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public:
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MxAudioPresenter() { m_volume = 100; }
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// OFFSET: LEGO1 0x1000d280
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// 0x100f078c
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return "MxAudioPresenter";
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}
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// OFFSET: LEGO1 0x1000d290
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, MxAudioPresenter::ClassName()) || MxMediaPresenter::IsA(name);
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}
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virtual MxS32 GetVolume(); // vtable+0x5c
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virtual void SetVolume(MxS32 p_volume); // vtable+0x60
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protected:
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MxS32 m_volume;
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};
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#endif // MXAUDIOPRESENTER_H
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