isle/LEGO1/legobackgroundcolor.h
MS 71950cd40a
lego1: MxVariableTable (#87)
* MxStringVariable -> MxVariable

* cursor test

* GetVariable to 100

* meh

* node insert inline

* move to header file

* use reference to match available code

* variable table init in mxomni, some reshuffling
2023-08-03 17:13:41 -07:00

18 lines
350 B
C++

#ifndef LEGOBACKGROUNDCOLOR_H
#define LEGOBACKGROUNDCOLOR_H
#include "mxvariable.h"
class LegoBackgroundColor : public MxVariable
{
public:
__declspec(dllexport) LegoBackgroundColor(const char *p_key, const char *p_value);
void SetValue(const char *p_colorString);
private:
float h;
float s;
float v;
};
#endif // LEGOBACKGROUNDCOLOR_H