isle/LEGO1/mxstreamchunklist.h
MS 0bb3ea6a03
MxList refactor (#290)
* MxList refactor

* Reorder LegoPathControllerList::Destroy

* MxPtrList custom destructor and more offsets

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Fix member offset comments in collection classes

* Fix template annotations

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-19 13:23:30 +01:00

28 lines
638 B
C++

#ifndef MXSTREAMCHUNKLIST_H
#define MXSTREAMCHUNKLIST_H
#include "decomp.h"
#include "mxlist.h"
class MxStreamChunk;
// VTABLE 0x100dc5d0 TEMPLATE
// class MxCollection<MxStreamChunk *>
// VTABLE 0x100dc5e8 TEMPLATE
// class MxList<MxStreamChunk *>
// VTABLE 0x100dc600
// SIZE 0x18
class MxStreamChunkList : public MxList<MxStreamChunk*> {
public:
MxStreamChunkList() { m_customDestructor = Destroy; }
virtual MxS8 Compare(MxStreamChunk*, MxStreamChunk*) override; // vtable+0x14
static void Destroy(MxStreamChunk* p_chunk);
};
typedef MxListCursorChild<MxStreamChunk*> MxStreamChunkListCursor;
#endif // MXSTREAMCHUNKLIST_H