isle/LEGO1/mxdssource.h
Misha 724c953947
Implement MxDSBuffer constructor, match MxDSSource::FUN_100bffd0 (#235)
* Implement MxDSBuffer constructor, match FUN_100bffd0

* Match to 100%, minor style fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-10-22 21:58:05 +02:00

47 lines
1 KiB
C++

#ifndef MXDSSOURCE_H
#define MXDSSOURCE_H
#include "mxcore.h"
class MxDSBuffer;
// VTABLE 0x100dc8c8
class MxDSSource : public MxCore
{
public:
MxDSSource()
: m_lengthInDWords(0)
, m_pBuffer(NULL)
, m_position(-1)
{}
// OFFSET: LEGO1 0x100c0010
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x10102588
return "MxDSSource";
}
// OFFSET: LEGO1 0x100c0020
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, MxDSSource::ClassName()) || MxCore::IsA(name);
}
virtual MxLong Open(MxULong) = 0;
virtual MxLong Close() = 0;
virtual void ReadToBuffer(MxDSBuffer* p_buffer);
virtual MxResult Read(unsigned char *, MxULong) = 0;
virtual MxLong Seek(MxLong, int) = 0;
virtual MxULong GetBufferSize() = 0;
virtual MxULong GetStreamBuffersNum() = 0;
virtual MxLong GetLengthInDWords();
virtual MxU32* GetBuffer(); // 0x34
protected:
MxULong m_lengthInDWords;
MxU32* m_pBuffer;
MxLong m_position;
};
#endif // MXDSSOURCE_H