mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-29 19:16:05 -05:00
28f961b86d
* Add MxDSAnim * Add MxDSEvent, MxDSObjectAction, MxDSStill
41 lines
797 B
C++
41 lines
797 B
C++
#include "mxdsobjectaction.h"
|
|
|
|
DECOMP_SIZE_ASSERT(MxDSObjectAction, 0xb8)
|
|
|
|
// OFFSET: LEGO1 0x100c8870
|
|
MxDSObjectAction::MxDSObjectAction()
|
|
{
|
|
this->SetType(MxDSType_ObjectAction);
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x100c8a20
|
|
MxDSObjectAction::~MxDSObjectAction()
|
|
{
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x100c8a70
|
|
void MxDSObjectAction::CopyFrom(MxDSObjectAction &p_dsObjectAction)
|
|
{
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x100c8a80
|
|
MxDSObjectAction &MxDSObjectAction::operator=(MxDSObjectAction &p_dsObjectAction)
|
|
{
|
|
if (this == &p_dsObjectAction)
|
|
return *this;
|
|
|
|
MxDSMediaAction::operator=(p_dsObjectAction);
|
|
this->CopyFrom(p_dsObjectAction);
|
|
return *this;
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x100c8ab0
|
|
MxDSAction *MxDSObjectAction::Clone()
|
|
{
|
|
MxDSObjectAction *clone = new MxDSObjectAction();
|
|
|
|
if (clone)
|
|
*clone = *this;
|
|
|
|
return clone;
|
|
}
|