isle/LEGO1/omni/include/mxpresenter.h
jonschz 757df96c0d
Implement/match LegoRaceMap (#1087)
* Implement/match LegoRaceMap

* Fix CI, address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-17 11:30:39 -07:00

156 lines
4.2 KiB
C++

#ifndef MXPRESENTER_H
#define MXPRESENTER_H
#include "decomp.h"
#include "mxcore.h"
#include "mxcriticalsection.h"
#include "mxpoint32.h"
class MxCompositePresenter;
class MxDSAction;
class MxOmni;
class MxStreamController;
class MxEntity;
// VTABLE: LEGO1 0x100d4d38
// SIZE 0x40
class MxPresenter : public MxCore {
public:
enum TickleState {
e_idle = 0,
e_ready,
e_starting,
e_streaming,
e_repeating,
e_freezing,
e_done,
};
MxPresenter() { Init(); }
// FUNCTION: LEGO1 0x1000bf00
~MxPresenter() override {} // vtable+0x00
MxResult Tickle() override; // vtable+0x08
// FUNCTION: BETA10 0x1004d9e0
static const char* HandlerClassName()
{
// STRING: LEGO1 0x100f0740
return "MxPresenter";
}
// FUNCTION: LEGO1 0x1000bfe0
// FUNCTION: BETA10 0x1004d9b0
const char* ClassName() const override // vtable+0x0c
{
return HandlerClassName();
}
// FUNCTION: LEGO1 0x1000bff0
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxPresenter::ClassName()) || MxCore::IsA(p_name);
}
// FUNCTION: LEGO1 0x1000be30
virtual void VTable0x14() {} // vtable+0x14
// FUNCTION: LEGO1 0x1000be40
virtual void ReadyTickle()
{
ParseExtra();
ProgressTickleState(e_starting);
} // vtable+0x18
// FUNCTION: LEGO1 0x1000be60
virtual void StartingTickle() { ProgressTickleState(e_streaming); } // vtable+0x1c
// FUNCTION: LEGO1 0x1000be80
virtual void StreamingTickle() { ProgressTickleState(e_repeating); } // vtable+0x20
// FUNCTION: LEGO1 0x1000bea0
virtual void RepeatingTickle() { ProgressTickleState(e_freezing); } // vtable+0x24
// FUNCTION: LEGO1 0x1000bec0
virtual void FreezingTickle() { ProgressTickleState(e_done); } // vtable+0x28
protected:
// FUNCTION: LEGO1 0x1000bee0
virtual void DoneTickle() { ProgressTickleState(e_idle); } // vtable+0x2c
virtual void ParseExtra(); // vtable+0x30
void ProgressTickleState(TickleState p_tickleState)
{
m_previousTickleStates |= 1 << (MxU8) m_currentTickleState;
m_currentTickleState = p_tickleState;
}
public:
// FUNCTION: LEGO1 0x1000bf70
virtual MxResult AddToManager() { return SUCCESS; } // vtable+0x34
// FUNCTION: LEGO1 0x1000bf80
virtual void Destroy() { Init(); } // vtable+0x38
virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c
virtual void EndAction(); // vtable+0x40
// FUNCTION: LEGO1 0x1000bf90
virtual void SetTickleState(TickleState p_tickleState) { ProgressTickleState(p_tickleState); } // vtable+0x44
// FUNCTION: LEGO1 0x1000bfb0
virtual MxBool HasTickleStatePassed(TickleState p_tickleState)
{
return m_previousTickleStates & (1 << (MxU8) p_tickleState);
} // vtable+0x48
// FUNCTION: LEGO1 0x1000bfc0
virtual MxResult PutData() { return SUCCESS; } // vtable+0x4c
// FUNCTION: LEGO1 0x1000bfd0
virtual MxBool IsHit(MxS32 p_x, MxS32 p_y) { return FALSE; } // vtable+0x50
virtual void Enable(MxBool p_enable); // vtable+0x54
MxEntity* CreateEntity(const char* p_defaultName);
void SendToCompositePresenter(MxOmni* p_omni);
MxBool IsEnabled();
MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; }
MxPoint32 GetLocation() const { return this->m_location; }
MxS32 GetX() const { return this->m_location.GetX(); }
MxS32 GetY() const { return this->m_location.GetY(); }
MxS32 GetDisplayZ() const { return this->m_displayZ; }
// FUNCTION: BETA10 0x10028430
MxDSAction* GetAction() const { return this->m_action; }
void SetAction(MxDSAction* p_action) { m_action = p_action; }
void SetCompositePresenter(MxCompositePresenter* p_compositePresenter)
{
m_compositePresenter = p_compositePresenter;
}
void SetDisplayZ(MxS32 p_displayZ) { m_displayZ = p_displayZ; }
// SYNTHETIC: LEGO1 0x1000c070
// MxPresenter::`scalar deleting destructor'
protected:
void Init();
TickleState m_currentTickleState; // 0x08
MxU32 m_previousTickleStates; // 0x0c
MxPoint32 m_location; // 0x10
MxS32 m_displayZ; // 0x18
MxDSAction* m_action; // 0x1c
MxCriticalSection m_criticalSection; // 0x20
MxCompositePresenter* m_compositePresenter; // 0x3c
};
const char* PresenterNameDispatch(const MxDSAction&);
#endif // MXPRESENTER_H