isle/LEGO1/lego/legoomni/include/racecar.h
2024-05-30 15:54:24 +02:00

38 lines
851 B
C++

#ifndef RACECAR_H
#define RACECAR_H
#include "decomp.h"
#include "islepathactor.h"
// VTABLE: LEGO1 0x100d6918
// SIZE 0x164
class RaceCar : public IslePathActor {
public:
RaceCar();
~RaceCar() override; // vtable+0x00
// FUNCTION: LEGO1 0x10028270
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03e0
return "RaceCar";
}
// FUNCTION: LEGO1 0x10028280
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, RaceCar::ClassName()) || IslePathActor::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
MxU32 HandleClick() override; // vtable+0xcc
// SYNTHETIC: LEGO1 0x10028400
// RaceCar::`scalar deleting destructor'
private:
// TODO: RaceCar fields
undefined m_unk0x160[4];
};
#endif // RACECAR_H