isle/LEGO1/lego/legoomni/include
Nathan M Gilbert 124b73046b
Continued work on LegoGameState (#596)
* Continued work on LegoGameState

* Fixes/matches/refactor

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-26 17:19:16 +01:00
..
act1state.h Implement some Act1State functions (#520) 2024-02-03 02:03:52 +01:00
act2brick.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
act2policestation.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
act3.h Implement LegoWorld::Enable (#516) 2024-02-02 18:18:46 +01:00
act3actor.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
act3shark.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
act3state.h Implement Infocenter::ReadyWorld (#538) 2024-02-07 21:23:35 +01:00
ambulance.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
ambulancemissionstate.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
animstate.h Implement/match LegoOmni::FindROI and related (#570) 2024-02-17 01:34:30 +01:00
beachhouseentity.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
bike.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
buildingentity.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
bumpbouy.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
carrace.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
carracestate.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
caveentity.h Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory (#553) 2024-02-11 00:44:00 +01:00
doors.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
dunebuggy.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
elevatorbottom.h Add LegoGameState::Area enum (#552) 2024-02-10 19:17:07 +01:00
extra.h begin implementation of InfoCenter class (#444) 2024-01-17 17:53:53 +01:00
gasstation.h implement GasStation::Notify (#574) 2024-02-17 18:23:09 +01:00
gasstationentity.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
gasstationstate.h GasStation destructor, enable, create (#561) 2024-02-14 00:40:04 +01:00
helicopter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
helicopterstate.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
historybook.h Implement HistoryBook::ReadyWorld (#579) 2024-02-19 15:24:30 +01:00
hospital.h Implement LegoWorld::Enable (#516) 2024-02-02 18:18:46 +01:00
hospitalentity.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
hospitalstate.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
infocenter.h Add LegoGameState::Area enum (#552) 2024-02-10 19:17:07 +01:00
infocenterdoor.h Add LegoGameState::Area enum (#552) 2024-02-10 19:17:07 +01:00
infocenterentity.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
infocenterstate.h Rename Infocenterstate::m_buffer to m_letters (#558) 2024-02-11 10:44:55 -05:00
isle.h Implement LegoWorld::Enable (#516) 2024-02-02 18:18:46 +01:00
isleactor.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
islepathactor.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
jetski.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
jetskirace.h Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory (#553) 2024-02-11 00:44:00 +01:00
jetskiracestate.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
jukebox.h jukebox functions (#592) 2024-02-26 16:12:14 +01:00
jukeboxentity.h Implement/Match JukeboxEntity (#562) 2024-02-14 17:48:39 +01:00
jukeboxstate.h jukebox functions (#592) 2024-02-26 16:12:14 +01:00
lego3dwavepresenter.h LegoCacheSound and related STL (#560) 2024-02-14 00:34:14 +01:00
legoact2.h Implement LegoWorld::Enable (#516) 2024-02-02 18:18:46 +01:00
legoact2state.h Implement Infocenter::ReadyWorld (#538) 2024-02-07 21:23:35 +01:00
legoactioncontrolpresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legoactor.h Continued work on LegoGameState (#596) 2024-02-26 17:19:16 +01:00
legoactorpresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legoanimactor.h Reorganize sources and files (#414) 2024-01-08 10:58:49 +01:00
legoanimationmanager.h Implement/match LegoOmni::GetScriptIndex (#571) 2024-02-17 02:10:42 +01:00
legoanimmmpresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legoanimpresenter.h Implement/match LegoAnimPresenter::FUN_100695c0 (#595) 2024-02-25 18:55:57 +01:00
legobackgroundcolor.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legobuildingmanager.h CustomizeAnimFile MxVariable (#584) 2024-02-21 21:30:02 +01:00
legocachesound.h LegoCacheSound and related STL (#560) 2024-02-14 00:34:14 +01:00
legocachesoundlist.h Minor style/naming fixes (#593) 2024-02-25 15:14:39 +01:00
legocameracontroller.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legocarbuild.h Implement LegoWorld::Enable (#516) 2024-02-02 18:18:46 +01:00
legocarbuildanimpresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legocarraceactor.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legocontrolmanager.h Implement more infocenter methods (#519) 2024-02-02 22:32:50 +01:00
legoentity.h Continued work on LegoGameState (#596) 2024-02-26 17:19:16 +01:00
legoentitylist.h Minor style/naming fixes (#593) 2024-02-25 15:14:39 +01:00
legoentitypresenter.h Implement LegoModelPresenter::ReadyTickle (#546) 2024-02-10 00:41:35 +01:00
legoeventnotificationparam.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legoextraactor.h Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
legoflctexturepresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legofullscreenmovie.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legogamestate.h Continued work on LegoGameState (#596) 2024-02-26 17:19:16 +01:00
legohideanimpresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legoinputmanager.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legojetski.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legojetskiraceactor.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legoloadcachesoundpresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legolocomotionanimpresenter.h Minor style/naming fixes (#593) 2024-02-25 15:14:39 +01:00
legoloopinganimpresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legometerpresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legomodelpresenter.h Fix LegoROI / add TimeROI (#572) 2024-02-17 16:07:34 +01:00
legonavcontroller.h LegoGameState::SwitchArea (#590) 2024-02-24 14:55:00 +01:00
legonotify.h Implement most of LegoCameraController (#419) 2024-01-09 10:43:21 +01:00
legoobjectfactory.h Match more scalar deleting destructors (#568) 2024-02-16 13:15:53 -05:00
legoomni.h Continued work on LegoGameState (#596) 2024-02-26 17:19:16 +01:00
legopalettepresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legopartpresenter.h Match more scalar deleting destructors (#568) 2024-02-16 13:15:53 -05:00
legopathactor.h Continued work on LegoGameState (#596) 2024-02-26 17:19:16 +01:00
legopathboundary.h Reorganize sources and files (#414) 2024-01-08 10:58:49 +01:00
legopathcontroller.h Implement/match remaining LegoWorld functions (#526) 2024-02-04 18:33:37 +01:00
legopathcontrollerlist.h Minor style/naming fixes (#593) 2024-02-25 15:14:39 +01:00
legopathpresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legophonemepresenter.h Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
legoplantmanager.h CustomizeAnimFile MxVariable (#584) 2024-02-21 21:30:02 +01:00
legopointofviewcontroller.h Implement LegoWorld::Enable (#516) 2024-02-02 18:18:46 +01:00
legorace.h Implement LegoWorld::Enable (#516) 2024-02-02 18:18:46 +01:00
legoraceactor.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legoracecar.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legoroilist.h Implement LegoAnimPresenter::FUN_100692b0 (#594) 2024-02-25 18:04:30 +01:00
legosoundmanager.h Implement LegoSoundManager (#521) 2024-02-03 02:16:57 +01:00
legostate.h Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
legotextureinfo.h Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
legotexturepresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legounknown100d6b4c.h LegoCacheSound and related STL (#560) 2024-02-14 00:34:14 +01:00
legounknown100d7c88.h Reccmp: Use symbol names in asm output (#433) 2024-01-14 22:28:46 +01:00
legounknown100d9d00.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legounknown100d5778.h LegoCacheSound and related STL (#560) 2024-02-14 00:34:14 +01:00
legounksavedatawriter.h Continued work on LegoGameState (#596) 2024-02-26 17:19:16 +01:00
legoutil.h LegoGameState::SwitchArea (#590) 2024-02-24 14:55:00 +01:00
legovariables.h CustomizeAnimFile MxVariable (#584) 2024-02-21 21:30:02 +01:00
legovehiclebuildstate.h Implement LegoState::Playlist (#517) 2024-02-02 20:09:45 +01:00
legovideomanager.h Implement TextureData::Create (#586) 2024-02-22 16:59:44 -05:00
legoworld.h Fix LegoROI / add TimeROI (#572) 2024-02-17 16:07:34 +01:00
legoworldlist.h Minor style/naming fixes (#593) 2024-02-25 15:14:39 +01:00
legoworldpresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
motocycle.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
mxbackgroundaudiomanager.h Implement/Match JukeboxEntity (#562) 2024-02-14 17:48:39 +01:00
mxcompositemediapresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
mxcontrolpresenter.h Implement more infocenter methods (#519) 2024-02-02 22:32:50 +01:00
mxtransitionmanager.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
pizza.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
pizzamissionstate.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
pizzeria.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
pizzeriastate.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
police.h Police: HandleClick (#565) 2024-02-16 15:53:17 +01:00
policeentity.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
policestate.h PoliceState: Create script enum + implement FUN_1005ea40 (#564) 2024-02-15 17:22:58 +01:00
racecar.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
racestandsentity.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
racestate.h Match more scalar deleting destructors (#568) 2024-02-16 13:15:53 -05:00
radio.h Implement/Match JukeboxEntity (#562) 2024-02-14 17:48:39 +01:00
radiostate.h Implement LegoState::Playlist (#517) 2024-02-02 20:09:45 +01:00
registrationbook.h implement RegistrationBook::Notify (#559) 2024-02-11 17:16:10 -05:00
score.h Add LegoGameState::Area enum (#552) 2024-02-10 19:17:07 +01:00
scorestate.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
skateboard.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
towtrack.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
towtrackmissionstate.h Implement/match LegoOmni::FindROI and related (#570) 2024-02-17 01:34:30 +01:00