isle/LEGO1/lego/legoomni/include/legopathcontroller.h
Nathan M Gilbert 1e3ca11886
Implement/match LegoAnimActor (#730)
* Implement/match LegoAnimActor

* Name changes (deviation from original source)

* Attempt to fix modern build

* Add missing override

* Match LegoAnimActor::SetWorldSpeed

* Remove junk

* Style changes and implement WEEdge

* Add override

* Match LegoAnimActor::FUN_1001c1f0, style

* Style

* Add missing annotations, STUB LegoPathBoundary

* Style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00

61 lines
2.1 KiB
C++

#ifndef LEGOPATHCONTROLLER_H
#define LEGOPATHCONTROLLER_H
#include "decomp.h"
#include "legopathactor.h"
#include "mxcore.h"
class LegoPathBoundary;
class LegoWorld;
struct LegoPathControllerComparator {
MxBool operator()(const undefined*, const undefined*) const { return 0; }
};
// VTABLE: LEGO1 0x100d7d60
// SIZE 0x40
class LegoPathController : public MxCore {
public:
LegoPathController();
~LegoPathController() override { Destroy(); }
MxResult Tickle() override; // vtable+08
// FUNCTION: LEGO1 0x10045110
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f11b8
return "LegoPathController";
}
// FUNCTION: LEGO1 0x10045120
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoPathController::ClassName()) || MxCore::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x10045740
// LegoPathController::`scalar deleting destructor'
virtual void VTable0x14(MxU8* p_data, Vector3& p_location, MxAtomId& p_trigger); // vtable+0x14
virtual void Destroy(); // vtable+0x18
undefined4 FUN_10046770(LegoPathActor* p_actor);
MxResult FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value);
void Enable(MxBool p_enable);
void FUN_10046bb0(LegoWorld* p_world);
private:
LegoPathBoundary* m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
undefined4 m_unk0x14; // 0x14
MxS16 m_numL; // 0x18
MxS16 m_numE; // 0x1a
MxS16 m_numN; // 0x1c
MxS16 m_numT; // 0x1e
map<undefined*, undefined*, LegoPathControllerComparator> m_pfsE; // 0x20
map<undefined*, undefined*, LegoPathControllerComparator> m_unk0x30; // 0x30
};
#endif // LEGOPATHCONTROLLER_H