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https://github.com/isledecomp/isle.git
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1e3ca11886
* Implement/match LegoAnimActor * Name changes (deviation from original source) * Attempt to fix modern build * Add missing override * Match LegoAnimActor::SetWorldSpeed * Remove junk * Style changes and implement WEEdge * Add override * Match LegoAnimActor::FUN_1001c1f0, style * Style * Add missing annotations, STUB LegoPathBoundary * Style --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
61 lines
2.1 KiB
C++
61 lines
2.1 KiB
C++
#ifndef LEGOPATHCONTROLLER_H
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#define LEGOPATHCONTROLLER_H
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#include "decomp.h"
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#include "legopathactor.h"
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#include "mxcore.h"
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class LegoPathBoundary;
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class LegoWorld;
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struct LegoPathControllerComparator {
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MxBool operator()(const undefined*, const undefined*) const { return 0; }
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};
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// VTABLE: LEGO1 0x100d7d60
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// SIZE 0x40
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class LegoPathController : public MxCore {
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public:
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LegoPathController();
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~LegoPathController() override { Destroy(); }
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MxResult Tickle() override; // vtable+08
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// FUNCTION: LEGO1 0x10045110
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f11b8
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return "LegoPathController";
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}
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// FUNCTION: LEGO1 0x10045120
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoPathController::ClassName()) || MxCore::IsA(p_name);
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}
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// SYNTHETIC: LEGO1 0x10045740
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// LegoPathController::`scalar deleting destructor'
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virtual void VTable0x14(MxU8* p_data, Vector3& p_location, MxAtomId& p_trigger); // vtable+0x14
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virtual void Destroy(); // vtable+0x18
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undefined4 FUN_10046770(LegoPathActor* p_actor);
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MxResult FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value);
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void Enable(MxBool p_enable);
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void FUN_10046bb0(LegoWorld* p_world);
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private:
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LegoPathBoundary* m_unk0x08; // 0x08
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undefined4 m_unk0x0c; // 0x0c
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undefined4 m_unk0x10; // 0x10
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undefined4 m_unk0x14; // 0x14
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MxS16 m_numL; // 0x18
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MxS16 m_numE; // 0x1a
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MxS16 m_numN; // 0x1c
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MxS16 m_numT; // 0x1e
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map<undefined*, undefined*, LegoPathControllerComparator> m_pfsE; // 0x20
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map<undefined*, undefined*, LegoPathControllerComparator> m_unk0x30; // 0x30
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};
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#endif // LEGOPATHCONTROLLER_H
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