isle/LEGO1/skateboard.h
MS bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00

32 lines
670 B
C++

#ifndef SKATEBOARD_H
#define SKATEBOARD_H
#include "decomp.h"
#include "islepathactor.h"
// VTABLE: LEGO1 0x100d55f0
// SIZE 0x168
class SkateBoard : public IslePathActor {
public:
SkateBoard();
// FUNCTION: LEGO1 0x1000fdd0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f041c
return "SkateBoard";
}
// FUNCTION: LEGO1 0x1000fde0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, SkateBoard::ClassName()) || IslePathActor::IsA(p_name);
}
private:
// TODO: SkateBoard types
undefined m_unk0x160;
undefined m_unk0x161[0x7];
};
#endif // SKATEBOARD_H