mirror of
https://github.com/isledecomp/isle.git
synced 2024-12-11 16:51:17 -05:00
c38e157fdb
* Implement LegoCarBuild functions, refactor BackgroundAudioManager * Refactor LegoVehicleBuildState::m_animationState to enum --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
#ifndef MXSOUNDMANAGER_H
|
|
#define MXSOUNDMANAGER_H
|
|
|
|
#include "decomp.h"
|
|
#include "mxatom.h"
|
|
#include "mxaudiomanager.h"
|
|
|
|
#include <dsound.h>
|
|
|
|
// VTABLE: LEGO1 0x100dc128
|
|
// SIZE 0x3c
|
|
class MxSoundManager : public MxAudioManager {
|
|
public:
|
|
MxSoundManager();
|
|
~MxSoundManager() override; // vtable+0x00
|
|
|
|
void Destroy() override; // vtable+0x18
|
|
void SetVolume(MxS32 p_volume) override; // vtable+0x2c
|
|
virtual MxResult Create(MxU32 p_frequencyMS, MxBool p_createThread); // vtable+0x30
|
|
virtual void Pause(); // vtable+0x34
|
|
virtual void Resume(); // vtable+0x38
|
|
|
|
LPDIRECTSOUND GetDirectSound() { return m_directSound; }
|
|
|
|
MxS32 GetAttenuation(MxU32 p_volume);
|
|
|
|
MxPresenter* FUN_100aebd0(const MxAtomId& p_atomId, MxU32 p_objectId);
|
|
|
|
protected:
|
|
void Init();
|
|
void Destroy(MxBool p_fromDestructor);
|
|
|
|
LPDIRECTSOUND m_directSound; // 0x30
|
|
LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x34
|
|
undefined m_unk0x38[4];
|
|
};
|
|
|
|
// SYNTHETIC: LEGO1 0x100ae7b0
|
|
// MxSoundManager::`scalar deleting destructor'
|
|
|
|
#endif // MXSOUNDMANAGER_H
|