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5b8f515968
* Implement/match Isle::HandleTransitionEnd * Rename enums * Forward declare enum for C++11+ * Add underlying storage to action headers * Fix missing define
179 lines
4.3 KiB
C++
179 lines
4.3 KiB
C++
// This file was automatically generated by the actionheadergen tool.
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// Please do not manually edit this file.
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#ifndef RACECAR_ACTIONS_H
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#define RACECAR_ACTIONS_H
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namespace RacecarScript
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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#endif
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c_noneRacecar = -1,
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c__StartUp = 0,
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c_RaceCar_Actor = 4,
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c_Info_Ctl = 5,
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c_Exit_Ctl = 6,
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c_ShelfUp_Ctl = 7,
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c_Platform_Ctl = 8,
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c_Background = 64,
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c_ColorBook_Bitmap = 65,
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c_ShelfUp_Up_Bitmap = 66,
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c_ShelfUp_Down_Bitmap = 67,
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c_PlatformUp_Bitmap = 68,
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c_PlatformLeft = 69,
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c_Rotate_Sound = 70,
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c_PlatformLeft_Bitmap = 71,
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c_Yellow_Ctl = 72,
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c_Yellow_Down_Bitmap = 73,
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c_Yellow_Up_Bitmap = 74,
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c_Red_Ctl = 75,
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c_Red_Down_Bitmap = 76,
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c_Red_Up_Bitmap = 77,
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c_Blue_Ctl = 78,
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c_Blue_Down_Bitmap = 79,
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c_Blue_Up_Bitmap = 80,
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c_Green_Ctl = 81,
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c_Green_Down_Bitmap = 82,
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c_Green_Up_Bitmap = 83,
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c_Gray_Ctl = 84,
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c_Gray_Down_Bitmap = 85,
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c_Gray_Up_Bitmap = 86,
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c_Black_Ctl = 87,
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c_Black_Down_Bitmap = 88,
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c_Black_Up_Bitmap = 89,
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c_Decals_Ctl = 90,
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c_RCFRNT_State_0 = 91,
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c_RCFRNT_State_0_Bitmap = 92,
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c_RCFRNT_State_1 = 93,
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c_RCFRNT_State_1_Bitmap = 94,
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c_RCFRNT_Texture_1 = 95,
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c_RCFRNT_State_2 = 96,
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c_RCFRNT_State_2_Bitmap = 97,
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c_RCFRNT_Texture_2 = 98,
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c_RCFRNT_State_3 = 99,
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c_RCFRNT_State_3_Bitmap = 100,
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c_RCFRNT_Texture_3 = 101,
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c_RCFRNT_State_4 = 102,
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c_RCFRNT_State_4_Bitmap = 103,
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c_RCFRNT_Texture_4 = 104,
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c_Decals_Ctl1 = 105,
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c_RCBACK_State_0 = 106,
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c_RCBACK_State_0_Bitmap = 107,
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c_RCBACK_State_1 = 108,
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c_RCBACK_State_1_Bitmap = 109,
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c_RCBACK_Texture_1 = 110,
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c_RCBACK_State_2 = 111,
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c_RCBACK_State_2_Bitmap = 112,
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c_RCBACK_Texture_2 = 113,
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c_RCBACK_State_3 = 114,
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c_RCBACK_State_3_Bitmap = 115,
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c_RCBACK_Texture_3 = 116,
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c_RCBACK_State_4 = 117,
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c_RCBACK_State_4_Bitmap = 118,
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c_RCBACK_Texture_4 = 119,
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c_Decals_Ctl2 = 120,
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c_RCTAIL_State_0 = 121,
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c_RCTAIL_State_0_Bitmap = 122,
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c_RCTAIL_State_1 = 123,
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c_RCTAIL_State_1_Bitmap = 124,
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c_RCTAIL_Texture_1 = 125,
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c_RCTAIL_State_2 = 126,
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c_RCTAIL_State_2_Bitmap = 127,
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c_RCTAIL_Texture_2 = 128,
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c_RCTAIL_State_3 = 129,
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c_RCTAIL_State_3_Bitmap = 130,
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c_RCTAIL_Texture_3 = 131,
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c_RCTAIL_State_4 = 132,
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c_RCTAIL_State_4_Bitmap = 133,
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c_RCTAIL_Texture_4 = 134,
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c_Info_Up_Bitmap = 135,
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c_Info_Down_Bitmap = 136,
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c_Exit_Up_Bitmap = 137,
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c_Exit_Down_Bitmap = 138,
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c_Shelf_Sound = 139,
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c_PlaceBrick_Sound = 140,
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c_GetBrick_Sound = 141,
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c_Paint_Sound = 142,
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c_Decal_Sound = 143,
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c_Build_Animation = 144,
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c_Build_Anim0 = 145,
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c_Build_Anim1 = 146,
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c_Build_Anim2 = 147,
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c_Rcuser_Model = 148,
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c_IRT001D1_Wav_500 = 149,
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c_IRT001D1_Pho_500 = 150,
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c_irt001d1_0_sfx = 151,
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c_irt001d1_1_sfx = 152,
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c_irt001d1_2_sfx = 153,
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c_irt001d1_3_sfx = 154,
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c_irt001d1_4_sfx = 155,
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c_irt001d1_5_sfx = 156,
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c_irt001d1_Anim = 157,
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c_IRT002D1_Wav_501 = 158,
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c_IRT002D1_Pho_501 = 159,
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c_irt002d1_0_sfx = 160,
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c_irt002d1_1_sfx = 161,
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c_irt002d1_2_sfx = 162,
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c_irt002d1_Anim = 163,
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c_IRT003D1_Wav_502 = 164,
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c_IRT003D1_Pho_502 = 165,
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c_irt003d1_0_sfx = 166,
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c_irt003d1_1_sfx = 167,
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c_irt003d1_2_sfx = 168,
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c_irt003d1_3_sfx = 169,
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c_irt003d1_4_sfx = 170,
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c_irt003d1_5_sfx = 171,
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c_irt003d1_6_sfx = 172,
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c_irt003d1_7_sfx = 173,
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c_irt003d1_Anim = 174,
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c_IRT004D1_Wav_503 = 175,
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c_IRT004D1_Pho_503 = 176,
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c_irt004d1_0_sfx = 177,
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c_irt004d1_1_sfx = 178,
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c_irt004d1_2_sfx = 179,
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c_irt004d1_3_sfx = 180,
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c_irt004d1_4_sfx = 181,
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c_irt004d1_Anim = 182,
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c_IRTXX4D1_Wav_504 = 183,
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c_IRTXX4D1_Pho_504 = 184,
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c_irtxx4d1_0_sfx = 185,
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c_irtxx4d1_1_sfx = 186,
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c_irtxx4d1_2_sfx = 187,
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c_irtxx4d1_3_sfx = 188,
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c_irtxx4d1_4_sfx = 189,
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c_irtxx4d1_5_sfx = 190,
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c_irtxx4d1_6_sfx = 191,
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c_irtxx4d1_Anim = 192,
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c_IRT005D1_Wav_505 = 193,
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c_IRT005D1_Pho_505 = 194,
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c_irt005d1_0_sfx = 195,
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c_irt005d1_1_sfx = 196,
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c_irt005d1_2_sfx = 197,
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c_irt005d1_3_sfx = 198,
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c_irt005d1_4_sfx = 199,
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c_irt005d1_5_sfx = 200,
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c_irt005d1_6_sfx = 201,
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c_irt005d1_7_sfx = 202,
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c_irt005d1_8_sfx = 203,
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c_irt005d1_9_sfx = 204,
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c_irt005d1_10_sfx = 205,
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c_irt005d1_11_sfx = 206,
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c_irt005d1_12_sfx = 207,
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c_irt005d1_13_sfx = 208,
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c_irt005d1_Anim = 209,
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c_irt001d1_RunAnim = 500,
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c_irt002d1_RunAnim = 501,
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c_irt003d1_RunAnim = 502,
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c_irt004d1_RunAnim = 503,
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c_irtxx4d1_RunAnim = 504,
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c_irt005d1_RunAnim = 505
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};
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} // namespace RacecarScript
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#endif // RACECAR_ACTIONS_H
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