isle/LEGO1/lego/legoomni/include/legosoundmanager.h
2024-03-13 18:46:20 +01:00

36 lines
1 KiB
C++

#ifndef LEGOSOUNDMANAGER_H
#define LEGOSOUNDMANAGER_H
#include "legounknown100d6b4c.h"
#include "mxsoundmanager.h"
// VTABLE: LEGO1 0x100d6b10
// SIZE 0x44
class LegoSoundManager : public MxSoundManager {
public:
LegoSoundManager();
~LegoSoundManager() override;
MxResult Tickle() override; // vtable+0x08
void Destroy() override; // vtable+0x18
MxResult Create(MxU32 p_frequencyMS, MxBool p_createThread) override; // vtable+0x30
// SYNTHETIC: LEGO1 0x10029920
// LegoSoundManager::`scalar deleting destructor'
void FUN_1002a410(const float* p_pos, const float* p_dir, const float* p_up, const float* p_vel);
inline LegoUnknown100d6b4c* GetUnknown0x40() { return m_unk0x40; }
private:
void Init();
void Destroy(MxBool p_fromDestructor);
LPDIRECTSOUND3DLISTENER m_listener; // 0x3c
LegoUnknown100d6b4c* m_unk0x40; // 0x40
};
// GLOBAL: LEGO1 0x100db6d0
// IID_IDirectSound3DListener
#endif // LEGOSOUNDMANAGER_H