isle/LEGO1/lego/legoomni/include/bumpbouy.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

24 lines
541 B
C++

#ifndef BUMPBOUY_H
#define BUMPBOUY_H
#include "legoanimactor.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100d6790
class BumpBouy : public LegoAnimActor {
public:
// FUNCTION: LEGO1 0x100274e0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0394
return "BumpBouy";
}
// FUNCTION: LEGO1 0x10027500
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, BumpBouy::ClassName()) || LegoAnimActor::IsA(p_name);
}
};
#endif // BUMPBOUY_H