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63 lines
1 KiB
C++
63 lines
1 KiB
C++
#include "legoedge.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(LegoEdge, 0x24)
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// FUNCTION: LEGO1 0x1009a470
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LegoEdge::LegoEdge()
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{
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m_faceA = NULL;
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m_faceB = NULL;
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m_ccwA = NULL;
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m_cwA = NULL;
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m_ccwB = NULL;
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m_cwB = NULL;
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m_pointA = NULL;
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m_pointB = NULL;
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}
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// FUNCTION: LEGO1 0x1009a4c0
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LegoEdge::~LegoEdge()
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{
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}
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// FUNCTION: LEGO1 0x1009a4d0
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LegoEdge* LegoEdge::GetClockwiseEdge(LegoWEEdge& p_face)
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{
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if (&p_face == m_faceA) {
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return m_cwA;
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}
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else if (&p_face == m_faceB) {
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return m_cwB;
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}
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else {
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return NULL;
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}
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}
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// FUNCTION: LEGO1 0x1009a4f0
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LegoEdge* LegoEdge::GetCounterclockwiseEdge(LegoWEEdge& p_face)
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{
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if (&p_face == m_faceA) {
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return m_ccwA;
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}
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else if (&p_face == m_faceB) {
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return m_ccwB;
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}
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else {
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return NULL;
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}
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}
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// FUNCTION: LEGO1 0x1009a510
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Vector3* LegoEdge::CWVertex(LegoWEEdge& p_face)
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{
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return &p_face == m_faceA ? m_pointB : m_pointA;
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}
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// FUNCTION: LEGO1 0x1009a530
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Vector3* LegoEdge::CCWVertex(LegoWEEdge& p_face)
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{
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return &p_face == m_faceB ? m_pointB : m_pointA;
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}
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