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ac41854149
* Add static HandlerClassName function * Use method in PresenterNameDispatch
43 lines
1 KiB
C++
43 lines
1 KiB
C++
#ifndef LEGOLOOPINGANIMPRESENTER_H
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#define LEGOLOOPINGANIMPRESENTER_H
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#include "legoanimpresenter.h"
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// VTABLE: LEGO1 0x100d4900
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// SIZE 0xc0
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class LegoLoopingAnimPresenter : public LegoAnimPresenter {
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public:
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// FUNCTION: BETA10 0x1005c6f0
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static const char* HandlerClassName()
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{
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// STRING: LEGO1 0x100f0700
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return "LegoLoopingAnimPresenter";
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}
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// FUNCTION: LEGO1 0x1000c9a0
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// FUNCTION: BETA10 0x1005c6c0
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inline const char* ClassName() const override // vtable+0x0c
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{
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return HandlerClassName();
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}
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// FUNCTION: LEGO1 0x1000c9b0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, ClassName()) || LegoAnimPresenter::IsA(p_name);
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}
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void StreamingTickle() override; // vtable+0x20
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void PutFrame() override; // vtable+0x6c
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private:
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undefined4 m_unk0xbc; // 0xbc
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};
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// SYNTHETIC: LEGO1 0x1006d000
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// LegoLoopingAnimPresenter::~LegoLoopingAnimPresenter
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// SYNTHETIC: LEGO1 0x1000f440
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// LegoLoopingAnimPresenter::`scalar deleting destructor'
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#endif // LEGOLOOPINGANIMPRESENTER_H
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