isle/LEGO1/define.h
Christian Semmler 5cf04bc3c3
Implement/match LegoActor::ParseAction (#785)
* Implement/match LegoActor::ParseAction

* Add call to parent
2024-04-08 14:23:31 +02:00

17 lines
413 B
C

#ifndef DEFINE_H
#define DEFINE_H
#include "mxtypes.h"
extern const char* g_parseExtraTokens;
extern const char* g_strWORLD;
extern const char* g_strSOUND;
extern const char* g_strOBJECT;
extern const char* g_strANIMATION;
extern const char* g_strACTION;
extern const char* g_strVISIBILITY;
extern const char* g_strSPEED;
extern const char* g_strATTACH_CAMERA;
extern const char* g_strMUTE;
#endif // DEFINE_H