isle/LEGO1/viewmanager/viewmanager.cpp
Christian Semmler 05965f5357
Implement/match ViewManager ctor/dtor/structure (#614)
* Implement/match ViewManager constructor/structure

* Add dtor
2024-03-02 15:43:19 +01:00

75 lines
1.6 KiB
C++

#include "viewmanager.h"
#include "tgl/d3drm/impl.h"
DECOMP_SIZE_ASSERT(ViewManager, 0x1bc)
inline undefined4 SetD3DRM(IDirect3DRM2*& d3drm, Tgl::Renderer* pRenderer);
inline undefined4 SetFrame(IDirect3DRMFrame2*& frame, Tgl::Group* scene);
// FUNCTION: LEGO1 0x100a5eb0
ViewManager::ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view)
: scene(scene), flags(c_bit1 | c_bit2 | c_bit3 | c_bit4)
{
SetPOVSource(point_of_view);
unk0x28 = 0.09;
SetD3DRM(d3drm, pRenderer);
SetFrame(frame, scene);
unk0x34 = 0.0;
unk0x38 = 0.0;
unk0x3c = 0.0;
unk0x40.SetIdentity();
unk0x88 = 0.0;
unk0x8c = 0.0;
memset(unk0xf0, 0, sizeof(unk0xf0));
seconds_allowed = 1.0;
}
// FUNCTION: LEGO1 0x100a60c0
ViewManager::~ViewManager()
{
SetPOVSource(NULL);
}
// STUB: LEGO1 0x100a64d0
void ViewManager::RemoveAll(ViewROI*)
{
// TODO
}
// STUB: LEGO1 0x100a6930
void ViewManager::Update(float p_previousRenderTime, float p_und2)
{
// TODO
}
// STUB: LEGO1 0x100a6d50
void ViewManager::SetResolution(int width, int height)
{
// TODO
}
// STUB: LEGO1 0x100a6d70
void ViewManager::SetFrustrum(float fov, float front, float back)
{
// TODO
}
// STUB: LEGO1 0x100a6da0
void ViewManager::SetPOVSource(const OrientableROI* point_of_view)
{
// TODO
}
inline undefined4 SetD3DRM(IDirect3DRM2*& d3drm, Tgl::Renderer* pRenderer)
{
d3drm = ((TglImpl::RendererImpl*) pRenderer)->ImplementationData();
return 0;
}
inline undefined4 SetFrame(IDirect3DRMFrame2*& frame, Tgl::Group* scene)
{
frame = ((TglImpl::GroupImpl*) scene)->ImplementationData();
return 0;
}