isle/LEGO1/lego/legoomni/include
2024-04-25 16:36:28 +02:00
..
actions add actions forward decl header (#699) 2024-03-19 15:54:13 -04:00
act1state.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
act2actor.h Enable some multiple-inheritance vtables (#821) 2024-04-19 16:23:36 -04:00
act2brick.h Implement/match LegoExtraActor::VTable0x94 (#759) 2024-03-30 12:18:15 -04:00
act2policestation.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
act3.h InfoCenterEntity::VTable0x50 implementation (#725) 2024-03-29 19:09:53 +01:00
act3actor.h Enable some multiple-inheritance vtables (#821) 2024-04-19 16:23:36 -04:00
act3shark.h Enable some multiple-inheritance vtables (#821) 2024-04-19 16:23:36 -04:00
act3state.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
ambulance.h Ambulance::Create, dtor (#719) 2024-03-24 22:28:44 +01:00
ambulancemissionstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
animstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
beachhouseentity.h Most entities with VTable0x50 function overrides (#752) 2024-03-29 19:11:48 +01:00
bike.h Implement/match Isle::HandleTransitionEnd (#683) 2024-03-17 18:01:47 +01:00
buildingentity.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
bumpbouy.h Enable some multiple-inheritance vtables (#821) 2024-04-19 16:23:36 -04:00
carrace.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
carracestate.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
caveentity.h Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory (#553) 2024-02-11 00:44:00 +01:00
doors.h Implement/match LegoExtraActor::VTable0x94 (#759) 2024-03-30 12:18:15 -04:00
dunebuggy.h Implement/match Isle::HandleTransitionEnd (#683) 2024-03-17 18:01:47 +01:00
elevatorbottom.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
extra.h begin implementation of InfoCenter class (#444) 2024-01-17 17:53:53 +01:00
gasstation.h More gasstation functions (#776) 2024-04-06 19:07:57 +02:00
gasstationentity.h Most entities with VTable0x50 function overrides (#752) 2024-03-29 19:11:48 +01:00
gasstationstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
helicopter.h Implement LegoAnimNodeData::GetRotation (#661) 2024-03-12 18:21:58 +01:00
helicopterstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
historybook.h slight style tweaks to legogamestate and related members (#666) 2024-03-13 13:17:20 -04:00
hospital.h label some hospital members (#728) 2024-03-25 11:59:24 -04:00
hospitalentity.h implement/match HospitalEntity::VTable0x50() (#738) 2024-03-27 12:12:20 -04:00
hospitalstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
infocenter.h add actions forward decl header (#699) 2024-03-19 15:54:13 -04:00
infocenterdoor.h slight style tweaks to legogamestate and related members (#666) 2024-03-13 13:17:20 -04:00
infocenterentity.h InfoCenterEntity::VTable0x50 implementation (#725) 2024-03-29 19:09:53 +01:00
infocenterstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
isle.h InfoCenterEntity::VTable0x50 implementation (#725) 2024-03-29 19:09:53 +01:00
isleactor.h IsleActor::Create, IsleActor::Notify (#779) 2024-04-11 13:55:22 +02:00
islepathactor.h Implement IslePathActor::VTable0xe0 & VTable0xec (#788) 2024-04-12 07:02:32 -04:00
jailentity.h Add JailEntity class (#630) 2024-03-05 16:05:38 -05:00
jetski.h Implement/match Isle::HandleTransitionEnd (#683) 2024-03-17 18:01:47 +01:00
jetskirace.h Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory (#553) 2024-02-11 00:44:00 +01:00
jetskiracestate.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
jukebox.h Implement/match Isle::HandleTransitionEnd (#683) 2024-03-17 18:01:47 +01:00
jukeboxentity.h add actions forward decl header (#699) 2024-03-19 15:54:13 -04:00
jukeboxstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
lego3dwavepresenter.h LegoCacheSound and related STL (#560) 2024-02-14 00:34:14 +01:00
legoact2.h InfoCenterEntity::VTable0x50 implementation (#725) 2024-03-29 19:09:53 +01:00
legoact2state.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
legoactioncontrolpresenter.h Refactor files based on beta debug build (#645) 2024-03-09 21:07:52 +01:00
legoactor.h Implement/match LegoActor::ParseAction (#785) 2024-04-08 14:23:31 +02:00
legoactorpresenter.h implement various LegoWorldPresenter functions (#621) 2024-03-03 20:34:55 -05:00
legoanimactor.h Implement/match LegoExtraActor::VTable0x94 (#759) 2024-03-30 12:18:15 -04:00
legoanimationmanager.h Implement/match LegoAnimPresenter::FUN_1006ab70 (#839) 2024-04-23 10:03:10 +02:00
legoanimmmpresenter.h Implement/match LegoAnimMMPresenter::~LegoAnimMMPresenter (#833) 2024-04-20 18:53:53 +02:00
legoanimpresenter.h Implement/match LegoAnimPresenter::SubstituteVariables (#850) 2024-04-25 16:36:28 +02:00
legobackgroundcolor.h Implement/match LegoBackgroundColor::SetLightColor and related (#758) 2024-03-29 21:50:00 +01:00
legobuildingmanager.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
legocachesoundlist.h Refactor files based on beta debug build (#645) 2024-03-09 21:07:52 +01:00
legocachesoundmanager.h Fix some issues with annotations (#808) 2024-04-15 14:42:25 -04:00
legocachsound.h Implement/match LegoExtraActor::VTable0x94 (#759) 2024-03-30 12:18:15 -04:00
legocameracontroller.h Implement LegoPathActor::VTable0x70 (#807) 2024-04-16 12:54:08 +02:00
legocameralocations.h Implement/match LegoNavController::UpdateCameraLocation (#713) 2024-03-23 17:10:12 +01:00
legocarbuild.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legocarbuildanimpresenter.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legocarraceactor.h Implement LegoPathActor::Vtable0x6c (#810) 2024-04-17 12:34:21 +02:00
legocharactermanager.h Fix SwitchHat (#835) 2024-04-21 16:41:38 +02:00
legocharacters.h Replace more magic numbers with script values (#714) 2024-03-23 18:06:31 +01:00
legocontrolmanager.h Implement more infocenter methods (#519) 2024-02-02 22:32:50 +01:00
legoentity.h Implement LegoPathActor::Vtable0x6c (#810) 2024-04-17 12:34:21 +02:00
legoentitylist.h Minor style/naming fixes (#593) 2024-02-25 15:14:39 +01:00
legoentitypresenter.h implement various LegoWorldPresenter functions (#621) 2024-03-03 20:34:55 -05:00
legoeventnotificationparam.h Make NotificationManager::Send take a const reference to notification (#836) 2024-04-22 14:11:38 +02:00
legoextraactor.h Implement/match various small LegoAnimPresenter functions (#846) 2024-04-24 15:51:28 +02:00
legoflctexturepresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legofullscreenmovie.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legogamestate.h Ambulance::Create, dtor (#719) 2024-03-24 22:28:44 +01:00
legohideanimpresenter.h Implement/match LegoAnimPresenter::StartingTickle (#601) 2024-02-27 17:49:31 +01:00
legoinputmanager.h Implement/match LegoInputManager::FUN_1005cdf0 (#780) 2024-04-06 21:16:35 +02:00
legojetski.h Implement LegoPathActor::Vtable0x6c (#810) 2024-04-17 12:34:21 +02:00
legojetskiraceactor.h Implement LegoPathActor::Vtable0x6c (#810) 2024-04-17 12:34:21 +02:00
legoloadcachesoundpresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legolocomotionanimpresenter.h Implement/match various small LegoAnimPresenter functions (#846) 2024-04-24 15:51:28 +02:00
legolodlist.h Implement/match LegoPartPresenter::Store (#643) 2024-03-09 19:03:21 +01:00
legoloopinganimpresenter.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legometerpresenter.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legomodelpresenter.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legonamedpart.h Implement/match LegoPartPresenter::Store (#643) 2024-03-09 19:03:21 +01:00
legonamedpartlist.h Implement/match LegoPartPresenter::Store (#643) 2024-03-09 19:03:21 +01:00
legonamedtexture.h Implement LegoTexturePresenter::Read and Store (#641) 2024-03-09 16:49:13 +01:00
legonamedtexturelist.h Implement LegoTexturePresenter::Read and Store (#641) 2024-03-09 16:49:13 +01:00
legonavcontroller.h Implement LegoPathActor::VTable0x70 (#807) 2024-04-16 12:54:08 +02:00
legonotify.h Implement most of LegoCameraController (#419) 2024-01-09 10:43:21 +01:00
legoobjectfactory.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legoomni.h Make NotificationManager::Send take a const reference to notification (#836) 2024-04-22 14:11:38 +02:00
legopalettepresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legopartpresenter.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legopathactor.h Implement/match LegoAnimPresenter::ParseExtra (#848) 2024-04-25 16:00:58 +02:00
legopathboundary.h Implement LegoPathActor::Vtable0x6c (#810) 2024-04-17 12:34:21 +02:00
legopathcontroller.h Implement/match various small LegoAnimPresenter functions (#846) 2024-04-24 15:51:28 +02:00
legopathcontrollerlist.h Minor style/naming fixes (#593) 2024-02-25 15:14:39 +01:00
legopathpresenter.h Finish LegoPathPresenter (#721) 2024-03-24 22:30:04 +01:00
legophoneme.h Implement/match LegoPhonemePresenter::StartingTickle (#809) 2024-04-16 16:07:13 +02:00
legophonemelist.h Beta matching MxString (#842) 2024-04-24 12:10:51 -04:00
legophonemepresenter.h Implement/match LegoPhonemePresenter::LoadFrame & PutFrame (#812) 2024-04-17 13:26:11 +02:00
legoplantmanager.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
legopointofviewcontroller.h Implement/match LegoPointOfViewController::Tickle (#667) 2024-03-13 18:46:20 +01:00
legorace.h Implement LegoWorld::Enable (#516) 2024-02-02 18:18:46 +01:00
legoraceactor.h Pathactor (#800) 2024-04-14 16:43:07 +02:00
legoracecar.h Implement LegoPathActor::Vtable0x6c (#810) 2024-04-17 12:34:21 +02:00
legoracemap.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legoroilist.h Implement/match LegoAnimPresenter::FUN_100699e0 (#793) 2024-04-13 16:02:55 +02:00
legosoundmanager.h Fix some names (#762) 2024-03-31 15:09:51 +02:00
legostate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
legotextureinfo.h Implement/match LegoROI/LegoLOD::GetTexture (#814) 2024-04-17 15:18:34 +02:00
legotexturepresenter.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legotraninfo.h Implement/match LegoAnimMMPresenter::FUN_1004b580 (#829) 2024-04-20 17:52:46 +02:00
legotraninfolist.h Imlpement/match LegoAnimMMPresenter::ParseExtra and related (#822) 2024-04-20 15:32:10 +02:00
legounknown100d5778.h Implement/match LegoCharacterManager::FUN_10083f10 (#774) 2024-04-06 17:46:40 +02:00
legoutils.h InvokeAction: take const atom (#837) 2024-04-22 14:24:00 +02:00
legovariables.h Ambulance::Create, dtor (#719) 2024-03-24 22:28:44 +01:00
legovehiclebuildstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
legovideomanager.h Implement/match LegoPhonemePresenter::StartingTickle (#809) 2024-04-16 16:07:13 +02:00
legoworld.h Implement/match various small LegoAnimPresenter functions (#846) 2024-04-24 15:51:28 +02:00
legoworldlist.h Minor style/naming fixes (#593) 2024-02-25 15:14:39 +01:00
legoworldpresenter.h Implement/match LegoPartPresenter::Read (#642) 2024-03-09 18:27:53 +01:00
misc.h Animmanager (#712) 2024-03-23 15:09:20 +01:00
motocycle.h Implement/match Isle::HandleTransitionEnd (#683) 2024-03-17 18:01:47 +01:00
mxbackgroundaudiomanager.h Implement/Match JukeboxEntity (#562) 2024-02-14 17:48:39 +01:00
mxcompositemediapresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
mxcontrolpresenter.h Implement more infocenter methods (#519) 2024-02-02 22:32:50 +01:00
mxtransitionmanager.h TransitionNone() -> NoTransition() (#659) 2024-03-11 21:23:31 -04:00
pizza.h IsleActor::Create, IsleActor::Notify (#779) 2024-04-11 13:55:22 +02:00
pizzamissionstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
pizzeria.h IsleActor::Create, IsleActor::Notify (#779) 2024-04-11 13:55:22 +02:00
pizzeriastate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
police.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
policeentity.h InfoCenterEntity::VTable0x50 implementation (#725) 2024-03-29 19:09:53 +01:00
policestate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
racecar.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
raceskel.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
racestandsentity.h Most entities with VTable0x50 function overrides (#752) 2024-03-29 19:11:48 +01:00
racestate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
radio.h Implement/Match JukeboxEntity (#562) 2024-02-14 17:48:39 +01:00
radiostate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
registrationbook.h Implement a few registrationbook methods (#703) 2024-03-20 17:26:10 +01:00
score.h slight style tweaks to legogamestate and related members (#666) 2024-03-13 13:17:20 -04:00
scorestate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
skateboard.h Implement/match Isle::HandleTransitionEnd (#683) 2024-03-17 18:01:47 +01:00
towtrack.h Implement/match Isle::HandleTransitionEnd (#683) 2024-03-17 18:01:47 +01:00
towtrackmissionstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00