isle/LEGO1/lego/legoomni/include/infocenterstate.h
Christian Semmler 27390e80c0
Name dialogue playlists (#549)
* Add names for dialogue playlists

* Rename remaining playlists

* Revert bogus
2024-02-10 17:51:56 +01:00

56 lines
1.8 KiB
C++

#ifndef INFOCENTERSTATE_H
#define INFOCENTERSTATE_H
#include "decomp.h"
#include "legogamestate.h"
#include "legostate.h"
#include "mxstillpresenter.h"
// VTABLE: LEGO1 0x100d93a8
// SIZE 0x94
class InfocenterState : public LegoState {
public:
InfocenterState();
~InfocenterState() override;
// FUNCTION: LEGO1 0x10071840
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f04dc
return "InfocenterState";
}
// FUNCTION: LEGO1 0x10071850
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, InfocenterState::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x10071830
MxBool VTable0x14() override { return FALSE; } // vtable+0x14
inline MxS16 GetInfocenterBufferSize() { return sizeof(m_buffer) / sizeof(m_buffer[0]); }
inline MxStillPresenter* GetInfocenterBufferElement(MxS32 p_index) { return m_buffer[p_index]; }
inline Playlist& GetExitDialogueAct1() { return m_exitDialogueAct1; }
inline Playlist& GetExitDialogueAct23() { return m_exitDialogueAct23; }
inline Playlist& GetReturnDialogue(LegoGameState::Act p_act) { return m_returnDialogue[p_act]; }
inline Playlist& GetLeaveDialogue(LegoGameState::Act p_act) { return m_leaveDialogue[p_act]; }
inline Playlist& GetBricksterDialogue() { return m_bricksterDialogue; }
inline MxU32 GetUnknown0x74() { return m_unk0x74; }
inline void SetUnknown0x74(MxU32 p_unk0x74) { m_unk0x74 = p_unk0x74; }
// SYNTHETIC: LEGO1 0x10071900
// InfocenterState::`scalar deleting destructor'
private:
Playlist m_exitDialogueAct1; // 0x08
Playlist m_exitDialogueAct23; // 0x14
Playlist m_returnDialogue[3]; // 0x20
Playlist m_leaveDialogue[3]; // 0x44
Playlist m_bricksterDialogue; // 0x68
MxU32 m_unk0x74; // 0x74
MxStillPresenter* m_buffer[7]; // 0x78
};
#endif // INFOCENTERSTATE_H