isle/LEGO1/omni/include/mxvariabletable.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

59 lines
1.6 KiB
C++

#ifndef MXVARIABLETABLE_H
#define MXVARIABLETABLE_H
#include "mxhashtable.h"
#include "mxtypes.h"
#include "mxvariable.h"
// VTABLE: LEGO1 0x100dc1c8
// SIZE 0x28
class MxVariableTable : public MxHashTable<MxVariable*> {
public:
MxVariableTable() { m_customDestructor = Destroy; }
__declspec(dllexport) void SetVariable(const char* p_key, const char* p_value);
__declspec(dllexport) void SetVariable(MxVariable* p_var);
__declspec(dllexport) const char* GetVariable(const char* p_key);
static void Destroy(MxVariable* p_obj) { p_obj->Destroy(); }
virtual MxS8 Compare(MxVariable*, MxVariable*) override; // vtable+0x14
virtual MxU32 Hash(MxVariable*) override; // vtable+0x18
};
// VTABLE: LEGO1 0x100dc1b0
// class MxCollection<MxVariable *>
// VTABLE: LEGO1 0x100dc1e8
// class MxHashTable<MxVariable *>
// TEMPLATE: LEGO1 0x100afcd0
// MxCollection<MxVariable *>::Compare
// TEMPLATE: LEGO1 0x100afce0
// MxCollection<MxVariable *>::~MxCollection<MxVariable *>
// TEMPLATE: LEGO1 0x100afd30
// MxCollection<MxVariable *>::Destroy
// SYNTHETIC: LEGO1 0x100afd40
// MxCollection<MxVariable *>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x100afdb0
// MxVariableTable::Destroy
// TEMPLATE: LEGO1 0x100afdc0
// MxHashTable<MxVariable *>::Hash
// TEMPLATE: LEGO1 0x100b0bd0
// MxHashTable<MxVariable *>::~MxHashTable<MxVariable *>
// SYNTHETIC: LEGO1 0x100b0ca0
// MxHashTable<MxVariable *>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x100b7ab0
// MxHashTable<MxVariable *>::Resize
// TEMPLATE: LEGO1 0x100b7b80
// MxHashTable<MxVariable *>::NodeInsert
#endif // MXVARIABLETABLE_H