isle/LEGO1/omni/include/mxnotificationmanager.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

55 lines
1.6 KiB
C++

#ifndef MXNOTIFICATIONMANAGER_H
#define MXNOTIFICATIONMANAGER_H
#include "mxcore.h"
#include "mxcriticalsection.h"
#include "mxnotificationparam.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
class MxNotification {
public:
MxNotification(MxCore* p_target, MxNotificationParam* p_param);
~MxNotification();
inline MxCore* GetTarget() { return m_target; }
inline MxNotificationParam* GetParam() { return m_param; }
private:
MxCore* m_target; // 0x0
MxNotificationParam* m_param; // 0x4
};
class MxIdList : public list<MxU32> {};
class MxNotificationPtrList : public list<MxNotification*> {};
// VTABLE: LEGO1 0x100dc078
class MxNotificationManager : public MxCore {
private:
MxNotificationPtrList* m_queue; // 0x8
MxNotificationPtrList* m_sendList; // 0xc
MxCriticalSection m_lock; // 0x10
MxS32 m_unk0x2c; // 0x2c
MxIdList m_listenerIds; // 0x30
MxBool m_active; // 0x3c
public:
MxNotificationManager();
virtual ~MxNotificationManager(); // vtable+0x0 (scalar deleting destructor)
virtual MxResult Tickle(); // vtable+0x8
// TODO: Where does this method come from?
virtual MxResult Create(MxU32 p_frequencyMS, MxBool p_createThread); // vtable+0x14
void Register(MxCore* p_listener);
void Unregister(MxCore* p_listener);
MxResult Send(MxCore* p_listener, MxNotificationParam* p_param);
inline MxNotificationPtrList* GetQueue() { return m_queue; }
inline void SetActive(MxBool p_active) { m_active = p_active; }
private:
void FlushPending(MxCore* p_listener);
};
#endif // MXNOTIFICATIONMANAGER_H