isle/LEGO1/omni/include/mxcriticalsection.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

20 lines
428 B
C++

#ifndef MXCRITICALSECTION_H
#define MXCRITICALSECTION_H
#include <windows.h>
// SIZE 0x1c
class MxCriticalSection {
public:
__declspec(dllexport) MxCriticalSection();
__declspec(dllexport) ~MxCriticalSection();
__declspec(dllexport) static void SetDoMutex();
void Enter();
void Leave();
private:
CRITICAL_SECTION m_criticalSection; // 0x00
HANDLE m_mutex; // 0x18
};
#endif // MXCRITICALSECTION_H