isle/LEGO1/omni/include/mxcore.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

39 lines
832 B
C++

#ifndef MXCORE_H
#define MXCORE_H
#include "compat.h"
#include "mxtypes.h"
#include <string.h>
class MxParam;
// VTABLE: LEGO1 0x100dc0f8
// SIZE 0x8
class MxCore {
public:
__declspec(dllexport) MxCore();
__declspec(dllexport) virtual ~MxCore(); // vtable+00
__declspec(dllexport) virtual MxLong Notify(MxParam& p_param); // vtable+04
virtual MxResult Tickle(); // vtable+08
// FUNCTION: LEGO1 0x100144c0
inline virtual const char* ClassName() const // vtable+0c
{
// STRING: LEGO1 0x100f007c
return "MxCore";
}
// FUNCTION: LEGO1 0x100140d0
inline virtual MxBool IsA(const char* p_name) const // vtable+10
{
return !strcmp(p_name, MxCore::ClassName());
}
inline MxU32 GetId() { return m_id; }
private:
MxU32 m_id; // 0x04
};
#endif // MXCORE_H