mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-23 16:18:31 -05:00
bee101b1f4
* Add clang-tidy readability-redundant-inline-specifier * fix * Update CONTRIBUTING.md * format * fix
79 lines
2.1 KiB
C++
79 lines
2.1 KiB
C++
#ifndef ISLEAPP_H
|
|
#define ISLEAPP_H
|
|
|
|
#include "mxtypes.h"
|
|
#include "mxvideoparam.h"
|
|
|
|
#include <windows.h>
|
|
|
|
// SIZE 0x8c
|
|
class IsleApp {
|
|
public:
|
|
IsleApp();
|
|
~IsleApp();
|
|
|
|
void Close();
|
|
|
|
BOOL SetupLegoOmni();
|
|
void SetupVideoFlags(
|
|
BOOL fullScreen,
|
|
BOOL flipSurfaces,
|
|
BOOL backBuffers,
|
|
BOOL using8bit,
|
|
BOOL using16bit,
|
|
BOOL param_6,
|
|
BOOL param_7,
|
|
BOOL wideViewAngle,
|
|
char* deviceId
|
|
);
|
|
MxResult SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine);
|
|
|
|
BOOL ReadReg(LPCSTR name, LPSTR outValue, DWORD outSize);
|
|
BOOL ReadRegBool(LPCSTR name, BOOL* out);
|
|
BOOL ReadRegInt(LPCSTR name, int* out);
|
|
|
|
void LoadConfig();
|
|
void Tick(BOOL sleepIfNotNextFrame);
|
|
void SetupCursor(WPARAM wParam);
|
|
|
|
HWND GetWindowHandle() { return m_windowHandle; }
|
|
MxLong GetFrameDelta() { return m_frameDelta; }
|
|
BOOL GetFullScreen() { return m_fullScreen; }
|
|
HCURSOR GetCursorCurrent() { return m_cursorCurrent; }
|
|
HCURSOR GetCursorBusy() { return m_cursorBusy; }
|
|
HCURSOR GetCursorNo() { return m_cursorNo; }
|
|
BOOL GetDrawCursor() { return m_drawCursor; }
|
|
|
|
void SetWindowActive(BOOL p_windowActive) { m_windowActive = p_windowActive; }
|
|
|
|
private:
|
|
LPSTR m_hdPath; // 0x00
|
|
LPSTR m_cdPath; // 0x04
|
|
LPSTR m_deviceId; // 0x08
|
|
LPSTR m_savePath; // 0x0c
|
|
BOOL m_fullScreen; // 0x10
|
|
BOOL m_flipSurfaces; // 0x14
|
|
BOOL m_backBuffersInVram; // 0x18
|
|
BOOL m_using8bit; // 0x1c
|
|
BOOL m_using16bit; // 0x20
|
|
int m_unk0x24; // 0x24
|
|
BOOL m_use3dSound; // 0x28
|
|
BOOL m_useMusic; // 0x2c
|
|
BOOL m_useJoystick; // 0x30
|
|
int m_joystickIndex; // 0x34
|
|
BOOL m_wideViewAngle; // 0x38
|
|
int m_islandQuality; // 0x3c
|
|
int m_islandTexture; // 0x40
|
|
BOOL m_gameStarted; // 0x44
|
|
MxLong m_frameDelta; // 0x48
|
|
MxVideoParam m_videoParam; // 0x4c
|
|
BOOL m_windowActive; // 0x70
|
|
HWND m_windowHandle; // 0x74
|
|
BOOL m_drawCursor; // 0x78
|
|
HCURSOR m_cursorArrow; // 0x7c
|
|
HCURSOR m_cursorBusy; // 0x80
|
|
HCURSOR m_cursorNo; // 0x84
|
|
HCURSOR m_cursorCurrent; // 0x88
|
|
};
|
|
|
|
#endif // ISLEAPP_H
|