#ifndef INFOCENTERSTATE_H #define INFOCENTERSTATE_H #include "decomp.h" #include "legogamestate.h" #include "legostate.h" class MxStillPresenter; // VTABLE: LEGO1 0x100d93a8 // SIZE 0x94 class InfocenterState : public LegoState { public: InfocenterState(); ~InfocenterState() override; // FUNCTION: LEGO1 0x10071840 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f04dc return "InfocenterState"; } // FUNCTION: LEGO1 0x10071850 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, InfocenterState::ClassName()) || LegoState::IsA(p_name); } // FUNCTION: LEGO1 0x10071830 MxBool IsSerializable() override { return FALSE; } // vtable+0x14 inline MxS16 GetMaxNameLength() { return _countof(m_letters); } inline MxStillPresenter* GetNameLetter(MxS32 p_index) { return m_letters[p_index]; } inline void SetNameLetter(MxS32 p_index, MxStillPresenter* p_letter) { m_letters[p_index] = p_letter; } inline MxBool HasRegistered() { return m_letters[0] != NULL; } inline Playlist& GetExitDialogueAct1() { return m_exitDialogueAct1; } inline Playlist& GetExitDialogueAct23() { return m_exitDialogueAct23; } inline Playlist& GetReturnDialogue(LegoGameState::Act p_act) { return m_returnDialogue[p_act]; } inline Playlist& GetLeaveDialogue(LegoGameState::Act p_act) { return m_leaveDialogue[p_act]; } inline Playlist& GetBricksterDialogue() { return m_bricksterDialogue; } inline MxU32 GetUnknown0x74() { return m_unk0x74; } inline void SetUnknown0x74(MxU32 p_unk0x74) { m_unk0x74 = p_unk0x74; } // SYNTHETIC: LEGO1 0x10071900 // InfocenterState::`scalar deleting destructor' private: Playlist m_exitDialogueAct1; // 0x08 Playlist m_exitDialogueAct23; // 0x14 Playlist m_returnDialogue[3]; // 0x20 Playlist m_leaveDialogue[3]; // 0x44 Playlist m_bricksterDialogue; // 0x68 MxU32 m_unk0x74; // 0x74 MxStillPresenter* m_letters[7]; // 0x78 }; #endif // INFOCENTERSTATE_H