#include "legocameracontroller.h" // STUB: LEGO1 0x10011d50 LegoCameraController::LegoCameraController() { // TODO } // STUB: LEGO1 0x10011f70 LegoCameraController::~LegoCameraController() { // TODO } // STUB: LEGO1 0x10012260 void LegoCameraController::LookAt(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up) { } // STUB: LEGO1 0x100123e0 void LegoCameraController::FUN_100123e0(Matrix4Data& p_transform, MxU32) { } // STUB: LEGO1 0x10012740 Vector3Data& LegoCameraController::FUN_10012740() { return Vector3Data(); } // STUB: LEGO1 0x100127f0 Vector3Data& LegoCameraController::FUN_100127f0() { return Vector3Data(); } // STUB: LEGO1 0x100128a0 Vector3Data& LegoCameraController::FUN_100128a0() { return Vector3Data(); }