#ifndef LEGOCONTROLMANAGER_H #define LEGOCONTROLMANAGER_H #include "mxcore.h" #include "mxpresenterlist.h" // VTABLE: LEGO1 0x100d6a80 class LegoControlManager : public MxCore { public: LegoControlManager(); virtual ~LegoControlManager() override; // vtable+0x0 virtual MxResult Tickle() override; // vtable+0x8 // FUNCTION: LEGO1 0x10028cb0 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f31b8 return "LegoControlManager"; } // FUNCTION: LEGO1 0x10028cc0 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoControlManager::ClassName()) || MxCore::IsA(p_name); } void FUN_10028df0(MxPresenterList* p_presenterList); void Register(MxCore* p_listener); void Unregister(MxCore* p_listener); }; #endif // LEGOCONTROLMANAGER_H